From 3e4a1feb84ddf756530fa0873bc7d0cd85a42fdc Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Mon, 30 May 2022 08:26:38 -0400 Subject: [PATCH] Better bot controller direction enforce --- src/k_bot.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_bot.c b/src/k_bot.c index 4ceb90c21..2f00f0754 100644 --- a/src/k_bot.c +++ b/src/k_bot.c @@ -1320,7 +1320,7 @@ void K_BuildBotTiccmd(player_t *player, ticcmd_t *cmd) if (botController != NULL && (botController->flags & ML_EFFECT1)) { - const fixed_t dist = (player->mo->radius * 4); + const fixed_t dist = DEFAULT_WAYPOINT_RADIUS * player->mo->scale; // X Offset: Movement direction destangle = FixedAngle(sides[botController->sidenum[0]].textureoffset);