mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-02 05:02:55 +00:00
Merge branch 'fix-bump-flashing' into 'master'
Fix players flashing after bump See merge request KartKrew/Kart!1174
This commit is contained in:
commit
3e6c1235c9
1 changed files with 1 additions and 1 deletions
|
|
@ -7726,7 +7726,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
}
|
||||
|
||||
// Make ABSOLUTELY SURE that your flashing tics don't get set WHILE you're still in hit animations.
|
||||
if (player->spinouttimer != 0 || player->wipeoutslow != 0)
|
||||
if (player->spinouttimer != 0)
|
||||
{
|
||||
if (( player->spinouttype & KSPIN_IFRAMES ) == 0)
|
||||
player->flashing = 0;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue