Menus: use menu font

Small adjustments made in various places to account for
new font being 1px taller.

Some options menus may be too densely packed and will need
adjustment.

User input (virtual keyboard, addons menu) remains console
font. I also did not touch Replay HUD or Online menu.
This commit is contained in:
James R 2023-12-28 04:56:25 -08:00
parent 1c056acc2c
commit 3e7d377de5
3 changed files with 118 additions and 119 deletions

View file

@ -99,9 +99,9 @@ fixed_t M_DueFrac(tic_t start, tic_t duration)
#define SKULLXOFF -32
#define LINEHEIGHT 16
#define STRINGHEIGHT 8
#define STRINGHEIGHT 9
#define FONTBHEIGHT 20
#define SMALLLINEHEIGHT 8
#define SMALLLINEHEIGHT 9
#define SLIDER_RANGE 10
#define SLIDER_WIDTH (8*SLIDER_RANGE+6)
#define SERVERS_PER_PAGE 11
@ -112,8 +112,8 @@ static void M_CentreText(INT32 xoffs, INT32 y, const char *string)
{
INT32 x;
//added : 02-02-98 : centre on 320, because V_DrawString centers on vid.width...
x = ((BASEVIDWIDTH - V_StringWidth(string, V_OLDSPACING))>>1) + xoffs;
V_DrawString(x,y,V_OLDSPACING,string);
x = ((BASEVIDWIDTH - V_MenuStringWidth(string, 0))>>1) + xoffs;
V_DrawMenuString(x,y,0,string);
}
@ -130,10 +130,10 @@ static void M_DrawSlider(INT32 x, INT32 y, const consvar_t *cv, boolean ontop)
if (ontop)
{
V_DrawCharacter(x - 16 - (skullAnimCounter/5), y,
'\x1C' | highlightflags, false); // left arrow
V_DrawCharacter(x+(SLIDER_RANGE*8) + 8 + (skullAnimCounter/5), y,
'\x1D' | highlightflags, false); // right arrow
V_DrawMenuString(x - 16 - (skullAnimCounter/5), y,
highlightflags, "\x1C"); // left arrow
V_DrawMenuString(x+(SLIDER_RANGE*8) + 8 + (skullAnimCounter/5), y,
highlightflags, "\x1D"); // right arrow
}
if ((range = atoi(cv->defaultvalue)) != cv->value)
@ -894,7 +894,7 @@ void M_DrawMenuMessage(void)
}
V_DrawString((BASEVIDWIDTH - V_StringWidth(string, 0))/2, y, 0, string);
y += 8;
y += 9;
}
}
@ -1083,9 +1083,9 @@ void M_DrawGenericMenu(void)
cursory = y;
if ((currentMenu->menuitems[i].status & IT_DISPLAY)==IT_STRING)
V_DrawString(x, y, 0, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, 0, currentMenu->menuitems[i].text);
else
V_DrawString(x, y, highlightflags, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, highlightflags, currentMenu->menuitems[i].text);
// Cvar specific handling
switch (currentMenu->menuitems[i].status & IT_TYPE)
@ -1109,7 +1109,7 @@ void M_DrawGenericMenu(void)
if (itemOn == i)
{
xoffs += 8;
V_DrawString(x + (skullAnimCounter/5) + 6, y + 12, highlightflags, "\x1D");
V_DrawMenuString(x + (skullAnimCounter/5) + 6, y + 12, highlightflags, "\x1D");
}
V_DrawString(x + xoffs + 8, y + 12, 0, cv->string);
@ -1118,15 +1118,15 @@ void M_DrawGenericMenu(void)
}
break;
default:
w = V_StringWidth(cv->string, 0);
V_DrawString(BASEVIDWIDTH - x - w, y,
w = V_MenuStringWidth(cv->string, 0);
V_DrawMenuString(BASEVIDWIDTH - x - w, y,
((cv->flags & CV_CHEAT) && !CV_IsSetToDefault(cv) ? warningflags : highlightflags), cv->string);
if (i == itemOn)
{
V_DrawCharacter(BASEVIDWIDTH - x - 10 - w - (skullAnimCounter/5), y,
'\x1C' | highlightflags, false); // left arrow
V_DrawCharacter(BASEVIDWIDTH - x + 2 + (skullAnimCounter/5), y,
'\x1D' | highlightflags, false); // right arrow
V_DrawMenuString(BASEVIDWIDTH - x - 10 - w - (skullAnimCounter/5), y,
highlightflags, "\x1C"); // left arrow
V_DrawMenuString(BASEVIDWIDTH - x + 2 + (skullAnimCounter/5), y,
highlightflags, "\x1D"); // right arrow
}
break;
}
@ -1135,7 +1135,7 @@ void M_DrawGenericMenu(void)
y += STRINGHEIGHT;
break;
case IT_STRING2:
V_DrawString(x, y, 0, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, 0, currentMenu->menuitems[i].text);
/* FALLTHRU */
case IT_DYLITLSPACE:
y += SMALLLINEHEIGHT;
@ -1151,21 +1151,21 @@ void M_DrawGenericMenu(void)
y = currentMenu->y+currentMenu->menuitems[i].mvar1;
/* FALLTHRU */
case IT_TRANSTEXT2:
V_DrawString(x, y, V_TRANSLUCENT, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, V_TRANSLUCENT, currentMenu->menuitems[i].text);
y += SMALLLINEHEIGHT;
break;
case IT_QUESTIONMARKS:
if (currentMenu->menuitems[i].mvar1)
y = currentMenu->y+currentMenu->menuitems[i].mvar1;
V_DrawString(x, y, V_TRANSLUCENT|V_OLDSPACING, M_CreateSecretMenuOption(currentMenu->menuitems[i].text));
V_DrawMenuString(x, y, V_TRANSLUCENT|V_OLDSPACING, M_CreateSecretMenuOption(currentMenu->menuitems[i].text));
y += SMALLLINEHEIGHT;
break;
case IT_HEADERTEXT: // draws 16 pixels to the left, in yellow text
if (currentMenu->menuitems[i].mvar1)
y = currentMenu->y+currentMenu->menuitems[i].mvar1;
V_DrawString(x-16, y, highlightflags, currentMenu->menuitems[i].text);
V_DrawMenuString(x-16, y, highlightflags, currentMenu->menuitems[i].text);
y += SMALLLINEHEIGHT;
break;
}
@ -1185,7 +1185,7 @@ void M_DrawGenericMenu(void)
{
V_DrawScaledPatch(currentMenu->x - 24, cursory, 0,
W_CachePatchName("M_CURSOR", PU_CACHE));
V_DrawString(currentMenu->x, cursory, highlightflags, currentMenu->menuitems[itemOn].text);
V_DrawMenuString(currentMenu->x, cursory, highlightflags, currentMenu->menuitems[itemOn].text);
}
}
@ -1354,12 +1354,12 @@ void M_DrawHorizontalMenu(void)
}
if (itemOn != 0)
V_DrawCharacter((BASEVIDWIDTH - width)/2 + 3 - (skullAnimCounter/5), y + 1,
'\x1C' | highlightflags, false); // left arrow
V_DrawMenuString((BASEVIDWIDTH - width)/2 + 3 - (skullAnimCounter/5), y + 1,
highlightflags, "\x1C"); // left arrow
if (itemOn != currentMenu->numitems-1)
V_DrawCharacter((BASEVIDWIDTH + width)/2 - 10 + (skullAnimCounter/5), y + 1,
'\x1D' | highlightflags, false); // right arrow
V_DrawMenuString((BASEVIDWIDTH + width)/2 - 10 + (skullAnimCounter/5), y + 1,
highlightflags, "\x1D"); // right arrow
}
#define MAXMSGLINELEN 256
@ -1434,7 +1434,7 @@ void M_DrawMessageMenu(void)
}
}
V_DrawString((BASEVIDWIDTH - V_StringWidth(string, 0))/2,y,0,string);
V_DrawMenuString((BASEVIDWIDTH - V_MenuStringWidth(string, 0))/2,y,0,string);
y += 8; //SHORT(hu_font[0]->height);
}
}
@ -2548,7 +2548,7 @@ void M_DrawRaceDifficulty(void)
INT32 f = (i == itemOn) ? highlightflags : 0;
V_DrawString(140 + tx + (i == itemOn ? 1 : 0), y, f, currentMenu->menuitems[i].text);
V_DrawMenuString(140 + tx + (i == itemOn ? 1 : 0), y, f, currentMenu->menuitems[i].text);
if (currentMenu->menuitems[i].status & IT_CVAR)
{
@ -2556,15 +2556,15 @@ void M_DrawRaceDifficulty(void)
INT32 cx = 260 + tx;
consvar_t *cv = currentMenu->menuitems[i].itemaction.cvar;
V_DrawCenteredString(cx, y, f, cv->string);
V_DrawCenteredMenuString(cx, y, f, cv->string);
if (i == itemOn)
{
INT32 w = V_StringWidth(cv->string, 0)/2;
INT32 w = V_MenuStringWidth(cv->string, 0)/2;
V_DrawCharacter(cx - 10 - w - (skullAnimCounter/5), y, '\x1C' | highlightflags, false); // left arrow
V_DrawCharacter(cx + w + 2 + (skullAnimCounter/5), y, '\x1D' | highlightflags, false); // right arrow
V_DrawMenuString(cx - 10 - w - (skullAnimCounter/5), y, highlightflags, "\x1C"); // left arrow
V_DrawMenuString(cx + w + 2 + (skullAnimCounter/5), y, highlightflags, "\x1D"); // right arrow
}
}
@ -3352,7 +3352,7 @@ void M_DrawTimeAttack(void)
if (!mapheaderinfo[map])
{
V_DrawRightAlignedString(rightedge-12, opty, 0, "No map!?");
V_DrawRightAlignedMenuString(rightedge-12, opty, 0, "No map!?");
return;
}
@ -3438,7 +3438,7 @@ void M_DrawTimeAttack(void)
if ((gametypes[levellist.newgametype]->rules & GTR_CIRCUIT)
&& (mapheaderinfo[map]->numlaps != 1))
{
V_DrawRightAlignedString(rightedge-12, timeheight, highlightflags, "BEST LAP:");
V_DrawRightAlignedMenuString(rightedge-12, timeheight, highlightflags, "BEST LAP:");
K_drawKartTimestamp(laprec, 162+t, timeheight+6, 0, 2);
timeheight += 30;
}
@ -3447,7 +3447,7 @@ void M_DrawTimeAttack(void)
timeheight += 15;
}
V_DrawRightAlignedString(rightedge-12, timeheight, highlightflags, "BEST TIME:");
V_DrawRightAlignedMenuString(rightedge-12, timeheight, highlightflags, "BEST TIME:");
K_drawKartTimestamp(timerec, 162+t, timeheight+6, 0, 1);
// SPB Attack control hint + menu overlay
@ -3480,16 +3480,16 @@ void M_DrawTimeAttack(void)
case IT_HEADERTEXT:
V_DrawString(leftedge, opty, highlightflags, currentMenu->menuitems[i].text);
V_DrawMenuString(leftedge, opty, highlightflags, currentMenu->menuitems[i].text);
opty += 10;
break;
case IT_STRING:
if (i >= currentMenu->numitems-1)
V_DrawRightAlignedString(rightedge, opty, f, currentMenu->menuitems[i].text);
V_DrawRightAlignedMenuString(rightedge, opty, f, currentMenu->menuitems[i].text);
else
V_DrawString(leftedge, opty, f, currentMenu->menuitems[i].text);
V_DrawMenuString(leftedge, opty, f, currentMenu->menuitems[i].text);
opty += 10;
// Cvar specific handling
@ -3533,12 +3533,12 @@ void M_DrawTimeAttack(void)
if (str)
{
w = V_StringWidth(str, optflags);
V_DrawString(leftedge+12, opty, optflags, str);
w = V_MenuStringWidth(str, optflags);
V_DrawMenuString(leftedge+12, opty, optflags, str);
if (drawarrows)
{
V_DrawCharacter(leftedge+12 - 10 - (skullAnimCounter/5), opty, '\x1C' | f, false); // left arrow
V_DrawCharacter(leftedge+12 + w + 2+ (skullAnimCounter/5), opty, '\x1D' | f, false); // right arrow
V_DrawMenuString(leftedge+12 - 10 - (skullAnimCounter/5), opty, f, "\x1C"); // left arrow
V_DrawMenuString(leftedge+12 + w + 2+ (skullAnimCounter/5), opty, f, "\x1D"); // right arrow
}
opty += 10;
}
@ -4250,9 +4250,9 @@ void M_DrawGenericOptions(void)
cursory = y;
if ((currentMenu->menuitems[i].status & IT_DISPLAY)==IT_STRING)
V_DrawString(x + (i == itemOn ? 1 : 0), y, 0, currentMenu->menuitems[i].text);
V_DrawMenuString(x + (i == itemOn ? 1 : 0), y, 0, currentMenu->menuitems[i].text);
else
V_DrawString(x, y, highlightflags, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, highlightflags, currentMenu->menuitems[i].text);
// Cvar specific handling
switch (currentMenu->menuitems[i].status & IT_TYPE)
@ -4274,7 +4274,7 @@ void M_DrawGenericOptions(void)
if (itemOn == i)
{
xoffs += 8;
V_DrawString(x + (skullAnimCounter/5) + 6, y + 12, highlightflags, "\x1D");
V_DrawMenuString(x + (skullAnimCounter/5) + 6, y + 11, highlightflags, "\x1D");
}
V_DrawString(x + xoffs + 8, y + 12, 0, cv->string);
@ -4284,19 +4284,19 @@ void M_DrawGenericOptions(void)
break;
default: {
boolean isDefault = CV_IsSetToDefault(cv);
w = V_StringWidth(cv->string, 0);
V_DrawString(BASEVIDWIDTH - x - w, y,
w = V_MenuStringWidth(cv->string, 0);
V_DrawMenuString(BASEVIDWIDTH - x - w, y,
(!isDefault ? warningflags : highlightflags), cv->string);
if (i == itemOn)
{
V_DrawCharacter(BASEVIDWIDTH - x - 10 - w - (skullAnimCounter/5), y,
'\x1C' | highlightflags, false); // left arrow
V_DrawCharacter(BASEVIDWIDTH - x + 2 + (skullAnimCounter/5), y,
'\x1D' | highlightflags, false); // right arrow
V_DrawMenuString(BASEVIDWIDTH - x - 10 - w - (skullAnimCounter/5), y - 1,
highlightflags, "\x1C"); // left arrow
V_DrawMenuString(BASEVIDWIDTH - x + 2 + (skullAnimCounter/5), y - 1,
highlightflags, "\x1D"); // right arrow
}
if (!isDefault)
{
V_DrawCharacter(BASEVIDWIDTH - x + (i == itemOn ? 13 : 5), y - 2, '.' | warningflags, false);
V_DrawMenuString(BASEVIDWIDTH - x + (i == itemOn ? 13 : 5), y - 2, warningflags, ".");
}
break;
}
@ -4306,7 +4306,7 @@ void M_DrawGenericOptions(void)
y += STRINGHEIGHT;
break;
case IT_STRING2:
V_DrawString(x, y, 0, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, 0, currentMenu->menuitems[i].text);
/* FALLTHRU */
case IT_DYLITLSPACE:
case IT_SPACE:
@ -4323,21 +4323,21 @@ void M_DrawGenericOptions(void)
y = currentMenu->y+currentMenu->menuitems[i].mvar1;
/* FALLTHRU */
case IT_TRANSTEXT2:
V_DrawString(x, y, V_TRANSLUCENT, currentMenu->menuitems[i].text);
V_DrawMenuString(x, y, V_TRANSLUCENT, currentMenu->menuitems[i].text);
y += SMALLLINEHEIGHT;
break;
case IT_QUESTIONMARKS:
if (currentMenu->menuitems[i].mvar1)
y = currentMenu->y+currentMenu->menuitems[i].mvar1;
V_DrawString(x, y, V_TRANSLUCENT|V_OLDSPACING, M_CreateSecretMenuOption(currentMenu->menuitems[i].text));
V_DrawMenuString(x, y, V_TRANSLUCENT|V_OLDSPACING, M_CreateSecretMenuOption(currentMenu->menuitems[i].text));
y += SMALLLINEHEIGHT;
break;
case IT_HEADERTEXT: // draws 16 pixels to the left, in yellow text
if (currentMenu->menuitems[i].mvar1)
y = currentMenu->y+currentMenu->menuitems[i].mvar1;
V_DrawString(x-16, y, highlightflags, currentMenu->menuitems[i].text);
V_DrawMenuString(x-16, y, highlightflags, currentMenu->menuitems[i].text);
y += SMALLLINEHEIGHT;
break;
}
@ -4354,7 +4354,7 @@ void M_DrawGenericOptions(void)
{
V_DrawScaledPatch(x - 24, cursory, 0,
W_CachePatchName("M_CURSOR", PU_CACHE));
V_DrawString(x + 1, cursory, highlightflags, currentMenu->menuitems[itemOn].text);
V_DrawMenuString(x + 1, cursory, highlightflags, currentMenu->menuitems[itemOn].text);
}
}
@ -4378,7 +4378,7 @@ void M_DrawProfileErase(void)
V_DrawScaledPatch(x - 24, cursory, 0, W_CachePatchName("M_CURSOR", PU_CACHE));
}
V_DrawString(x, y,
V_DrawMenuString(x, y,
(i == optionsmenu.eraseprofilen ? highlightflags : 0),
va("%sPRF%03d - %s (%s)",
(cv_currprofile.value == i) ? "[In use] " : "",
@ -4462,8 +4462,7 @@ void M_DrawEditProfile(void)
{
colormap = R_GetTranslationColormap(TC_RAINBOW, SKINCOLOR_PLAGUE, GTC_CACHE);
V_DrawCharacter(x - 10 - (skullAnimCounter/5), y+1,
'\x1C' | highlightflags, false); // left arrow
V_DrawMenuString(x - 10 - (skullAnimCounter/5), y+1, highlightflags, "\x1C"); // left arrow
}
// Text
@ -4597,13 +4596,13 @@ void M_DrawProfileControls(void)
switch (currentMenu->menuitems[i].status & IT_DISPLAY)
{
case IT_HEADERTEXT:
V_DrawFill(0, y+17, 124, 1, 0); // underline
V_DrawString(x, y+8, 0, currentMenu->menuitems[i].text);
V_DrawFill(0, y+18, 124, 1, 0); // underline
V_DrawMenuString(x, y+8, 0, currentMenu->menuitems[i].text);
y += spacing;
break;
case IT_STRING:
V_DrawString(x, y+1, (i == itemOn ? highlightflags : 0), currentMenu->menuitems[i].text);
V_DrawMenuString(x, y+2, (i == itemOn ? highlightflags : 0), currentMenu->menuitems[i].text);
y += spacing;
break;
@ -4617,19 +4616,19 @@ void M_DrawProfileControls(void)
drawnpatch = true;
}
else
V_DrawString(x, y+1, (i == itemOn ? highlightflags : 0), currentMenu->menuitems[i].text);
V_DrawMenuString(x, y+2, (i == itemOn ? highlightflags : 0), currentMenu->menuitems[i].text);
if (currentMenu->menuitems[i].status & IT_CVAR) // not the proper way to check but this menu only has normal onoff cvars.
{
INT32 w;
consvar_t *cv = currentMenu->menuitems[i].itemaction.cvar;
w = V_StringWidth(cv->string, 0);
V_DrawString(x + 12, y + 12, ((cv->flags & CV_CHEAT) && !CV_IsSetToDefault(cv) ? warningflags : highlightflags), cv->string);
w = V_MenuStringWidth(cv->string, 0);
V_DrawMenuString(x + 12, y + 13, ((cv->flags & CV_CHEAT) && !CV_IsSetToDefault(cv) ? warningflags : highlightflags), cv->string);
if (i == itemOn)
{
V_DrawCharacter(x - (skullAnimCounter/5), y+12, '\x1C' | highlightflags, false); // left arrow
V_DrawCharacter(x + 12 + w + 2 + (skullAnimCounter/5) , y+12, '\x1D' | highlightflags, false); // right arrow
V_DrawMenuString(x - (skullAnimCounter/5), y+12, highlightflags, "\x1C"); // left arrow
V_DrawMenuString(x + 12 + w + 2 + (skullAnimCounter/5) , y+13, highlightflags, "\x1D"); // right arrow
}
}
else if (currentMenu->menuitems[i].status & IT_CONTROL)
@ -4774,7 +4773,7 @@ void M_DrawVideoModes(void)
M_DrawMenuTooltips();
M_DrawOptionsMovingButton();
V_DrawCenteredString(BASEVIDWIDTH/2 + t, currentMenu->y,
V_DrawCenteredMenuString(BASEVIDWIDTH/2 + t, currentMenu->y,
highlightflags, "Choose mode, reselect to change default");
row = 41 + t;
@ -4782,12 +4781,12 @@ void M_DrawVideoModes(void)
for (i = 0; i < optionsmenu.vidm_nummodes; i++)
{
if (i == optionsmenu.vidm_selected)
V_DrawString(row, col, highlightflags, optionsmenu.modedescs[i].desc);
V_DrawMenuString(row, col, highlightflags, optionsmenu.modedescs[i].desc);
// Show multiples of 320x200 as green.
else
V_DrawString(row, col, (optionsmenu.modedescs[i].goodratio) ? recommendedflags : 0, optionsmenu.modedescs[i].desc);
V_DrawMenuString(row, col, (optionsmenu.modedescs[i].goodratio) ? recommendedflags : 0, optionsmenu.modedescs[i].desc);
col += 8;
col += 9;
if ((i % optionsmenu.vidm_column_size) == (optionsmenu.vidm_column_size-1))
{
row += 7*13;
@ -4803,11 +4802,11 @@ void M_DrawVideoModes(void)
va("Previewing mode %c%dx%d",
(SCR_IsAspectCorrect(vid.width, vid.height)) ? 0x83 : 0x80,
vid.width, vid.height));
M_CentreText(t, currentMenu->y + 75+8,
M_CentreText(t, currentMenu->y + 75+9,
"Press ENTER again to keep this mode");
M_CentreText(t, currentMenu->y + 75+16,
M_CentreText(t, currentMenu->y + 75+18,
va("Wait %d second%s", testtime, (testtime > 1) ? "s" : ""));
M_CentreText(t, currentMenu->y + 75+24,
M_CentreText(t, currentMenu->y + 75+27,
"or press ESC to return");
}
@ -4817,12 +4816,12 @@ void M_DrawVideoModes(void)
va("Current mode is %c%dx%d",
(SCR_IsAspectCorrect(vid.width, vid.height)) ? 0x83 : 0x80,
vid.width, vid.height));
M_CentreText(t, currentMenu->y + 75+8,
M_CentreText(t, currentMenu->y + 75+9,
va("Default mode is %c%dx%d",
(SCR_IsAspectCorrect(cv_scr_width.value, cv_scr_height.value)) ? 0x83 : 0x80,
cv_scr_width.value, cv_scr_height.value));
V_DrawCenteredString(BASEVIDWIDTH/2 + t, currentMenu->y + 75+24,
V_DrawCenteredMenuString(BASEVIDWIDTH/2 + t, currentMenu->y + 75+24,
recommendedflags, "Modes marked in GREEN are recommended.");
/*
V_DrawCenteredString(BASEVIDWIDTH/2 + t, currentMenu->y + 75+16,
@ -4834,7 +4833,7 @@ void M_DrawVideoModes(void)
// Draw the cursor for the VidMode menu
i = 41 - 10 + ((optionsmenu.vidm_selected / optionsmenu.vidm_column_size)*7*13) + t;
j = currentMenu->y + 14 + ((optionsmenu.vidm_selected % optionsmenu.vidm_column_size)*8);
j = currentMenu->y + 14 + ((optionsmenu.vidm_selected % optionsmenu.vidm_column_size)*9);
V_DrawScaledPatch(i - 8, j, 0,
W_CachePatchName("M_CURSOR", PU_CACHE));
@ -5203,8 +5202,8 @@ void M_DrawPause(void)
INT32 w = V_LSTitleLowStringWidth(selectabletext, selectableflags)/2;
V_DrawLSTitleLowString(220-w + offset*2, 103, selectableflags, selectabletext);
V_DrawCharacter(220-w + offset*2 - 8 - (skullAnimCounter/5), 103+6, '\x1C' | selectableflags, false); // left arrow
V_DrawCharacter(220+w + offset*2 + (skullAnimCounter/5), 103+6, '\x1D' | selectableflags, false); // right arrow
V_DrawMenuString(220-w + offset*2 - 8 - (skullAnimCounter/5), 103+6, selectableflags, "\1C"); // left arrow
V_DrawMenuString(220+w + offset*2 + (skullAnimCounter/5), 103+6, selectableflags, "\1D"); // right arrow
}
if (maintext != NULL)
@ -5517,9 +5516,9 @@ void M_DrawAddons(void)
M_CacheAddonPatches();
if (Playing())
V_DrawCenteredString(BASEVIDWIDTH/2, 4, warningflags, "Adding files mid-game may cause problems.");
V_DrawCenteredMenuString(BASEVIDWIDTH/2, 4, warningflags, "Adding files mid-game may cause problems.");
else
V_DrawCenteredString(BASEVIDWIDTH/2, 4, 0,
V_DrawCenteredMenuString(BASEVIDWIDTH/2, 4, 0,
LOCATIONSTRING1);
// DRAW MENU
@ -5544,7 +5543,7 @@ void M_DrawAddons(void)
if (itemOn == 0)
{
xoffs += 8;
V_DrawString(x + (skullAnimCounter/5) - 20, y+8, highlightflags, "\x1D");
V_DrawMenuString(x + (skullAnimCounter/5) - 20, y+8, highlightflags, "\x1D");
}
V_DrawString(x + xoffs - 18, y+8, tflag, str);
}
@ -5588,7 +5587,7 @@ void M_DrawAddons(void)
i = m - (2*numaddonsshown + 1);
if (i != 0)
V_DrawString(19, y+4 - (skullAnimCounter/5), highlightflags, "\x1A");
V_DrawMenuString(19, y+4 - (skullAnimCounter/5), highlightflags, "\x1A");
if (skullAnimCounter < 4)
flashcol = V_GetStringColormap(highlightflags);
@ -5629,7 +5628,7 @@ void M_DrawAddons(void)
}
if (m != (ssize_t)sizedirmenu)
V_DrawString(19, y-12 + (skullAnimCounter/5), highlightflags, "\x1B");
V_DrawMenuString(19, y-12 + (skullAnimCounter/5), highlightflags, "\x1B");
if (m < (2*numaddonsshown + 1))
{
@ -5644,7 +5643,7 @@ void M_DrawAddons(void)
m = numwadfiles-(mainwads+musicwads+1);
V_DrawCenteredString(BASEVIDWIDTH/2, y+4, (majormods ? highlightflags : V_TRANSLUCENT), va("%ld ADD-ON%s LOADED", (long)m, (m == 1) ? "" : "S")); //+2 for music, sounds, +1 for bios.pk3
V_DrawCenteredMenuString(BASEVIDWIDTH/2, y+4, (majormods ? highlightflags : V_TRANSLUCENT), va("%ld ADD-ON%s LOADED", (long)m, (m == 1) ? "" : "S")); //+2 for music, sounds, +1 for bios.pk3
}
#undef addonsseperation
@ -6620,7 +6619,7 @@ void M_DrawChallenges(void)
if (gamedata->challengegrid == NULL || challengesmenu.extradata == NULL)
{
V_DrawCenteredString(x, y, V_REDMAP, "No challenges available!?");
V_DrawCenteredMenuString(x, y, V_REDMAP, "No challenges available!?");
goto challengedesc;
}
@ -6969,8 +6968,8 @@ static void M_DrawStatsMaps(void)
}
if (location)
V_DrawCharacter(10, 80-(skullAnimCounter/5),
'\x1A' | highlightflags, false); // up arrow
V_DrawMenuString(10, 80-(skullAnimCounter/5),
highlightflags, "\x1A"); // up arrow
i = -1;
@ -7136,8 +7135,8 @@ static void M_DrawStatsMaps(void)
}
bottomarrow:
if (dobottomarrow)
V_DrawCharacter(10, BASEVIDHEIGHT-20 + (skullAnimCounter/5),
'\x1B' | highlightflags, false); // down arrow
V_DrawMenuString(10, BASEVIDHEIGHT-20 + (skullAnimCounter/5),
highlightflags, "\x1B"); // down arrow
}
#undef STATSSTEP
@ -7157,8 +7156,8 @@ static void M_DrawStatsChars(void)
}
if (location)
V_DrawCharacter(10, y-(skullAnimCounter/5),
'\x1A' | highlightflags, false); // up arrow
V_DrawMenuString(10, y-(skullAnimCounter/5),
highlightflags, "\x1A"); // up arrow
i = -1;
@ -7191,8 +7190,8 @@ static void M_DrawStatsChars(void)
bottomarrow:
if (dobottomarrow)
V_DrawCharacter(10, BASEVIDHEIGHT-20 + (skullAnimCounter/5),
'\x1B' | highlightflags, false); // down arrow
V_DrawMenuString(10, BASEVIDHEIGHT-20 + (skullAnimCounter/5),
highlightflags, "\x1B"); // down arrow
UINT32 x = BASEVIDWIDTH - 20 - 90;
y = 88;
@ -7244,8 +7243,8 @@ static void M_DrawStatsGP(void)
}
if (location)
V_DrawCharacter(10, y-(skullAnimCounter/5),
'\x1A' | highlightflags, false); // up arrow
V_DrawMenuString(10, y-(skullAnimCounter/5),
highlightflags, "\x1A"); // up arrow
const INT32 width = 53;
@ -7321,8 +7320,8 @@ static void M_DrawStatsGP(void)
bottomarrow:
if (dobottomarrow)
V_DrawCharacter(10, BASEVIDHEIGHT-20 + (skullAnimCounter/5),
'\x1B' | highlightflags, false); // down arrow
V_DrawMenuString(10, BASEVIDHEIGHT-20 + (skullAnimCounter/5),
highlightflags, "\x1B"); // down arrow
}
#undef STATSSTEP
@ -7374,11 +7373,11 @@ void M_DrawStatistics(void)
V_DrawThinString((BASEVIDWIDTH - pagenamewidth)/2, 12, 0, pagename);
}
V_DrawCharacter((BASEVIDWIDTH - pagenamewidth)/2 - 10 - (skullAnimCounter/5), 12,
'\x1C', false); // left arrow
V_DrawMenuString((BASEVIDWIDTH - pagenamewidth)/2 - 10 - (skullAnimCounter/5), 12,
0, "\x1C"); // left arrow
V_DrawCharacter((BASEVIDWIDTH + pagenamewidth)/2 + 2 + (skullAnimCounter/5), 12,
'\x1D', false); // right arrow
V_DrawMenuString((BASEVIDWIDTH + pagenamewidth)/2 + 2 + (skullAnimCounter/5), 12,
0, "\x1D"); // right arrow
}
beststr[0] = 0;
@ -7600,7 +7599,7 @@ void M_DrawSoundTest(void)
{
UINT32 currenttime = min(Music_Elapsed(tune), Music_TotalDuration(tune));
V_DrawRightAlignedString(x + 272-1, 18+32, 0,
V_DrawRightAlignedMenuString(x + 272-1, 18+32, 0,
va("%02u:%02u",
G_TicsToMinutes(currenttime, true),
G_TicsToSeconds(currenttime)
@ -7614,7 +7613,7 @@ void M_DrawSoundTest(void)
{
UINT32 exittime = Music_TotalDuration(tune);
V_DrawRightAlignedString(x + 272-1, 18+32+10, 0,
V_DrawRightAlignedMenuString(x + 272-1, 18+32+10, 0,
va("%02u:%02u",
G_TicsToMinutes(exittime, true),
G_TicsToSeconds(exittime)
@ -7797,8 +7796,8 @@ void M_DrawSoundTest(void)
x += 25;
}
V_DrawCharacter(cursorx - 4, currentMenu->y - 8 - (skullAnimCounter/5),
'\x1B' | V_SNAPTOTOP|highlightflags, false); // up arrow
V_DrawMenuString(cursorx - 4, currentMenu->y - 8 - (skullAnimCounter/5),
V_SNAPTOTOP|highlightflags, "\x1B"); // up arrow
}
#ifdef HAVE_DISCORDRPC

View file

@ -983,14 +983,14 @@ void EggTV::draw_replay(const Replay& replay) const
{
Draw row = box.xy(39, 104).align(Draw::Align::kLeft);
auto pair = [&row](int x, auto label, auto text)
auto pair = [&row](int x, int y, auto label, auto text)
{
row = row.y(10);
row.y(-1).flags(V_AQUAMAP).font(Draw::Font::kThin).text(label);
row.x(x).font(Draw::Font::kConsole).text(text);
row.flags(V_AQUAMAP).font(Draw::Font::kThin).text(label);
row.xy(x, y).font(Draw::Font::kMenu).text(text);
};
Draw gametype = row.font(Draw::Font::kConsole);
Draw gametype = row.font(Draw::Font::kMenu);
if (race)
{
@ -1003,15 +1003,15 @@ void EggTV::draw_replay(const Replay& replay) const
if (winner)
{
pair(38, "WINNER", winner->name);
pair(38, 1, "WINNER", winner->name);
if (replay.gametype().ranks_time())
{
pair(32, "TIME", player_time_string(*winner));
pair(32, 0, "TIME", player_time_string(*winner));
}
else if (replay.gametype().ranks_points())
{
pair(32, "SCORE", player_points_string(*winner));
pair(32, 0, "SCORE", player_points_string(*winner));
}
}
}
@ -1115,7 +1115,7 @@ void EggTV::draw_standings(const Replay& replay) const
);
Draw row = Draw(StandingsOffsets::kLeft - x, StandingsOffsets::kTop + y)
.clipx(StandingsOffsets::kLeft, StandingsOffsets::kRight).font(Draw::Font::kConsole).align(Draw::Align::kRight);
.clipx(StandingsOffsets::kLeft, StandingsOffsets::kRight).font(Draw::Font::kMenu).align(Draw::Align::kRight);
std::size_t start = standingsRow_.pos();

View file

@ -55,7 +55,7 @@ struct Slider
if (selected)
{
int ofs = skullAnimCounter / 5;
Draw arrows = h.font(Draw::Font::kConsole).align(Draw::Align::kLeft).flags(highlightflags);
Draw arrows = h.font(Draw::Font::kMenu).align(Draw::Align::kLeft).flags(highlightflags);
arrows.x(-10 - ofs).text("\x1C");
arrows.x(kWidth + 2 + ofs).text("\x1D");
@ -88,7 +88,7 @@ struct Slider
{
h
.x(kWidth / 2)
.font(Draw::Font::kConsole)
.font(Draw::Font::kMenu)
.align(Draw::Align::kCenter)
.flags(V_40TRANS)
.text("S I L E N T");
@ -191,7 +191,7 @@ void draw_routine()
);
}
y += 8;
y += 9;
}
}