mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-09 08:22:28 +00:00
Make menus much faster
This commit is contained in:
parent
10e23827c0
commit
3e904e23aa
4 changed files with 50 additions and 57 deletions
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@ -966,7 +966,7 @@ void M_DrawAddons(void);
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source,\
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0, 0,\
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0, 0, \
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1, 10,\
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1, 5,\
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M_DrawKartGamemodeMenu,\
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NULL,\
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NULL,\
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@ -982,7 +982,7 @@ void M_DrawAddons(void);
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source,\
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0, 0,\
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0, 0, \
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1, 10,\
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1, 5,\
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M_DrawImageDef,\
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NULL,\
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NULL,\
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@ -153,7 +153,7 @@ menu_t PLAY_RaceDifficultyDef = {
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PLAY_RaceDifficulty,
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0, 0,
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0, 0,
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1, 10,
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1, 5,
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M_DrawRaceDifficulty,
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NULL,
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NULL,
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@ -174,7 +174,7 @@ menu_t PLAY_CupSelectDef = {
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PLAY_CupSelect,
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0, 0,
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0, 0,
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2, 10,
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2, 5,
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M_DrawCupSelect,
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M_CupSelectTick,
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NULL,
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@ -194,7 +194,7 @@ menu_t PLAY_LevelSelectDef = {
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PLAY_LevelSelect,
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0, 0,
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0, 0,
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2, 10,
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2, 5,
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M_DrawLevelSelect,
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M_LevelSelectTick,
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NULL,
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@ -217,7 +217,7 @@ menu_t PLAY_TimeAttackDef = {
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PLAY_TimeAttack,
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0, 0,
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0, 0,
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2, 10,
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2, 5,
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M_DrawTimeAttack,
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NULL,
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NULL,
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@ -404,7 +404,7 @@ menu_t OPTIONS_MainDef = {
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OPTIONS_Main,
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0, 0,
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SKINCOLOR_SLATE, 0,
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2, 10,
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2, 5,
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M_DrawOptions,
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M_OptionsTick,
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NULL,
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@ -426,7 +426,7 @@ menu_t OPTIONS_ProfilesDef = {
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OPTIONS_Profiles,
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32, 80,
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SKINCOLOR_ULTRAMARINE, 0,
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2, 10,
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2, 5,
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M_DrawProfileSelect,
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M_OptionsTick,
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NULL,
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@ -447,7 +447,7 @@ menu_t MAIN_ProfilesDef = {
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MAIN_Profiles,
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32, 80,
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SKINCOLOR_ULTRAMARINE, 0,
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2, 10,
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2, 5,
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M_DrawProfileSelect,
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M_OptionsTick,
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NULL,
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@ -481,7 +481,7 @@ menu_t OPTIONS_EditProfileDef = {
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OPTIONS_EditProfile,
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32, 80,
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SKINCOLOR_ULTRAMARINE, 0,
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2, 10,
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2, 5,
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M_DrawEditProfile,
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M_HandleProfileEdit,
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NULL,
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@ -583,7 +583,7 @@ menu_t OPTIONS_ProfileControlsDef = {
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OPTIONS_ProfileControls,
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32, 80,
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SKINCOLOR_ULTRAMARINE, 0,
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3, 10,
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3, 5,
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M_DrawProfileControls,
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M_HandleProfileControls,
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NULL,
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@ -645,7 +645,7 @@ menu_t OPTIONS_VideoDef = {
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OPTIONS_Video,
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32, 80,
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SKINCOLOR_PLAGUE, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -667,7 +667,7 @@ menu_t OPTIONS_VideoModesDef = {
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OPTIONS_VideoModes,
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48, 80,
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SKINCOLOR_PLAGUE, 0,
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2, 10,
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2, 5,
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M_DrawVideoModes,
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M_OptionsTick,
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NULL,
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@ -726,7 +726,7 @@ menu_t OPTIONS_VideoOGLDef = {
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OPTIONS_VideoOGL,
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32, 80,
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SKINCOLOR_PLAGUE, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -790,7 +790,7 @@ menu_t OPTIONS_SoundDef = {
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OPTIONS_Sound,
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48, 80,
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SKINCOLOR_THUNDER, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -846,7 +846,7 @@ menu_t OPTIONS_HUDDef = {
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OPTIONS_HUD,
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48, 80,
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SKINCOLOR_SUNSLAM, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -896,7 +896,7 @@ menu_t OPTIONS_HUDOnlineDef = {
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OPTIONS_HUDOnline,
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48, 80,
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SKINCOLOR_SUNSLAM, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -950,7 +950,7 @@ menu_t OPTIONS_GameplayDef = {
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OPTIONS_Gameplay,
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48, 80,
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SKINCOLOR_SCARLET, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1009,7 +1009,7 @@ menu_t OPTIONS_GameplayItemsDef = {
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OPTIONS_GameplayItems,
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14, 40,
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SKINCOLOR_SCARLET, 0,
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2, 10,
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2, 5,
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M_DrawItemToggles,
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M_OptionsTick,
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NULL,
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@ -1074,7 +1074,7 @@ menu_t OPTIONS_ServerDef = {
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OPTIONS_Server,
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48, 70, // This menu here is slightly higher because there's a lot of options...
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SKINCOLOR_VIOLET, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1133,7 +1133,7 @@ menu_t OPTIONS_ServerAdvancedDef = {
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OPTIONS_ServerAdvanced,
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48, 70, // This menu here is slightly higher because there's a lot of options...
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SKINCOLOR_VIOLET, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1175,7 +1175,7 @@ menu_t OPTIONS_DataDef = {
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OPTIONS_Data,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1222,7 +1222,7 @@ menu_t OPTIONS_DataAddonDef = {
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OPTIONS_DataAddon,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1263,7 +1263,7 @@ menu_t OPTIONS_DataScreenshotDef = {
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OPTIONS_DataScreenshot,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1287,7 +1287,7 @@ menu_t OPTIONS_DataReplayDef = {
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OPTIONS_DataReplay,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1325,7 +1325,7 @@ menu_t OPTIONS_DataDiscordDef = {
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OPTIONS_DataDiscord,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1365,7 +1365,7 @@ menu_t OPTIONS_DataEraseDef = {
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OPTIONS_DataErase,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawGenericOptions,
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M_OptionsTick,
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NULL,
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@ -1385,7 +1385,7 @@ menu_t OPTIONS_DataProfileEraseDef = {
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OPTIONS_DataProfileErase,
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48, 80,
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SKINCOLOR_BLUEBERRY, 0,
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2, 10,
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2, 5,
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M_DrawProfileErase,
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M_OptionsTick,
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NULL,
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@ -1418,7 +1418,7 @@ menu_t EXTRAS_MainDef = {
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EXTRAS_Main,
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0, 0,
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0, 0,
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2, 10,
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2, 5,
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M_DrawExtras,
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M_ExtrasTick,
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NULL,
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@ -659,7 +659,7 @@ void M_DrawKartGamemodeMenu(void)
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if (menutransition.tics)
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{
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x += 24 * menutransition.tics;
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x += 48 * menutransition.tics;
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}
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for (i = 0; i < currentMenu->numitems; i++)
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@ -671,7 +671,7 @@ void M_DrawKartGamemodeMenu(void)
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if (menutransition.tics)
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{
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x += 24 * menutransition.tics;
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x += 48 * menutransition.tics;
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}
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}
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@ -1560,11 +1560,11 @@ void M_DrawRaceDifficulty(void)
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M_DrawMenuTooltips();
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// Draw the box for difficulty...
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V_DrawFixedPatch((111 + 24*menutransition.tics)*FRACUNIT, 33*FRACUNIT, FRACUNIT, 0, box, NULL);
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V_DrawFixedPatch((111 + 48*menutransition.tics)*FRACUNIT, 33*FRACUNIT, FRACUNIT, 0, box, NULL);
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if (menutransition.tics)
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{
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x += 24 * menutransition.tics;
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x += 48 * menutransition.tics;
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}
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for (i = 0; i < currentMenu->numitems; i++)
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@ -1584,7 +1584,7 @@ void M_DrawRaceDifficulty(void)
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if (menutransition.tics)
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{
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x += 24 * menutransition.tics;
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x += 48 * menutransition.tics;
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}
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}
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@ -1597,12 +1597,12 @@ void M_DrawRaceDifficulty(void)
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INT32 f = (i == itemOn) ? highlightflags : 0;
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V_DrawString(140 + 24*menutransition.tics, y, f, currentMenu->menuitems[i].text);
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V_DrawString(140 + 48*menutransition.tics, y, f, currentMenu->menuitems[i].text);
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if (currentMenu->menuitems[i].status & IT_CVAR)
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{
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// implicitely we'll only take care of normal cvars
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INT32 cx = 260 + 24*menutransition.tics;
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INT32 cx = 260 + 48*menutransition.tics;
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consvar_t *cv = currentMenu->menuitems[i].itemaction.cvar;
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V_DrawCenteredString(cx, y, f, cv->string);
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@ -1640,8 +1640,8 @@ void M_DrawRaceDifficulty(void)
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if (currentMenu->menuitems[i].status & IT_CVAR)
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{
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INT32 fx = (x - 24*menutransition.tics);
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INT32 centx = fx + (320-fx)/2 + (menutransition.tics*24); // undo the menutransition movement to redo it here otherwise the text won't move at the same speed lole.
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INT32 fx = (x - 48*menutransition.tics);
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INT32 centx = fx + (320-fx)/2 + (menutransition.tics*48); // undo the menutransition movement to redo it here otherwise the text won't move at the same speed lole.
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// implicitely we'll only take care of normal consvars
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consvar_t *cv = currentMenu->menuitems[i].itemaction.cvar;
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@ -1783,7 +1783,7 @@ void M_DrawCupSelect(void)
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patch = W_CachePatchName("CUPMON1A", PU_CACHE);
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x = 14 + (i*42);
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y = 20 + (j*44) - (15*menutransition.tics);
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y = 20 + (j*44) - (30*menutransition.tics);
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V_DrawScaledPatch(x, y, 0, patch);
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@ -1801,12 +1801,12 @@ void M_DrawCupSelect(void)
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}
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V_DrawScaledPatch(14 + (cupgrid.x*42) - 4,
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20 + (cupgrid.y*44) - 1 - (12*menutransition.tics),
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20 + (cupgrid.y*44) - 1 - (24*menutransition.tics),
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0, W_CachePatchName("CUPCURS", PU_CACHE)
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);
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M_DrawCupPreview(146 + (12*menutransition.tics), cup);
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M_DrawCupTitle(120 - (12*menutransition.tics), cup);
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M_DrawCupPreview(146 + (24*menutransition.tics), cup);
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M_DrawCupTitle(120 - (24*menutransition.tics), cup);
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}
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static void M_DrawHighLowLevelTitle(INT16 x, INT16 y, INT16 map)
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@ -1942,7 +1942,7 @@ void M_DrawLevelSelect(void)
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INT16 i;
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INT16 start = M_GetFirstLevelInList(levellist.newgametype);
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INT16 map = start;
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INT16 t = (32*menutransition.tics), tay = 0;
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INT16 t = (64*menutransition.tics), tay = 0;
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INT16 y = 80 - (12 * levellist.y);
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boolean tatransition = ((menutransition.startmenu == &PLAY_TimeAttackDef || menutransition.endmenu == &PLAY_TimeAttackDef) && menutransition.tics);
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@ -1983,7 +1983,7 @@ void M_DrawLevelSelect(void)
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void M_DrawTimeAttack(void)
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{
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INT16 map = levellist.choosemap;
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INT16 t = (24*menutransition.tics);
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INT16 t = (48*menutransition.tics);
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INT16 leftedge = 149+t+16;
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INT16 rightedge = 149+t+155;
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INT16 opty = 152;
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@ -2561,7 +2561,7 @@ void M_DrawProfileSelect(void)
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INT32 i;
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const INT32 maxp = PR_GetNumProfiles();
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INT32 x = 160 - optionsmenu.profilen*(128 + 128/8) + optionsmenu.offset;
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INT32 y = 35 + menutransition.tics*16;
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INT32 y = 35 + menutransition.tics*32;
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M_DrawOptionsCogs();
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M_DrawMenuTooltips();
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@ -3656,20 +3656,13 @@ void M_LevelSelectHandler(INT32 choice)
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void M_LevelSelectTick(void)
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{
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UINT8 times = 1 + (abs(levellist.dest - levellist.y) / 21);
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while (times) // increase speed as you're farther away
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{
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if (levellist.y > levellist.dest)
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levellist.y--;
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else if (levellist.y < levellist.dest)
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levellist.y++;
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INT16 dist = levellist.dest - levellist.y;
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if (levellist.y == levellist.dest)
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break;
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times--;
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}
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if (abs(dist) == 1) // cheating to avoid off by 1 errors with divisions.
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levellist.y = levellist.dest;
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else
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levellist.y += dist/2;
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}
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struct mpmenu_s mpmenu;
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