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Merge hu_stuff.c/h
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2 changed files with 47 additions and 1193 deletions
1228
src/hu_stuff.c
1228
src/hu_stuff.c
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@ -68,15 +68,15 @@ typedef struct
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// chat stuff
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//------------------------------------
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#define HU_MAXMSGLEN 224
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#define CHAT_BUFSIZE 64 // that's enough messages, right? We'll delete the older ones when that gets out of hand.
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#define CHAT_BUFSIZE 64 // that's enough messages, right? We'll delete the older ones when that gets out of hand.
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#define NETSPLITSCREEN // why the hell WOULDN'T we want this?
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#ifdef NETSPLITSCREEN
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#define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640)
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#else
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#define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640)
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#endif
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#define CHAT_MUTE (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this still allows to open the chat but not to type. That's used for scrolling and whatnot.
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#define OLD_MUTE (OLDCHAT && cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this is used to prevent oldchat from opening when muted.
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#define CHAT_MUTE (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this still allows to open the chat but not to type. That's used for scrolling and whatnot.
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#define OLD_MUTE (OLDCHAT && cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this is used to prevent oldchat from opening when muted.
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// some functions
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void HU_AddChatText(const char *text, boolean playsound);
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@ -84,7 +84,7 @@ void HU_AddChatText(const char *text, boolean playsound);
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// set true when entering a chat message
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extern boolean chat_on;
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extern patch_t *hu_font[HU_FONTSIZE], *kart_font[KART_FONTSIZE], *tny_font[HU_FONTSIZE]; // SRB2kart
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extern patch_t *hu_font[HU_FONTSIZE], *kart_font[KART_FONTSIZE], *tny_font[HU_FONTSIZE]; // SRB2kart
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extern patch_t *tallnum[10];
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extern patch_t *pingnum[10];
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extern patch_t *pinggfx[5];
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@ -124,11 +124,9 @@ void HU_Drawer(void);
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char HU_dequeueChatChar(void);
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void HU_Erase(void);
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void HU_clearChatChars(void);
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void HU_drawPing(INT32 x, INT32 y, UINT32 ping, boolean notext, INT32 flags); // Lat': Ping drawer for scoreboard.
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void HU_drawPing(INT32 x, INT32 y, UINT32 ping, boolean notext, INT32 flags); // Lat': Ping drawer for scoreboard.
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void HU_drawMiniPing(INT32 x, INT32 y, UINT32 ping, INT32 flags);
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void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, INT32 whiteplayer);
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//void HU_DrawTeamTabRankings(playersort_t *tab, INT32 whiteplayer);
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//void HU_DrawDualTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, INT32 whiteplayer);
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void HU_DrawEmeralds(INT32 x, INT32 y, INT32 pemeralds);
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INT32 HU_CreateTeamScoresTbl(playersort_t *tab, UINT32 dmtotals[]);
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