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Merge branch 'margin-boost-announcer-call' into 'master'
Add Announcer Call for Margin Boost See merge request kart-krew-dev/ring-racers-internal!2796
This commit is contained in:
commit
3ed778870c
3 changed files with 21 additions and 1 deletions
16
src/k_kart.c
16
src/k_kart.c
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@ -4690,6 +4690,15 @@ void K_CheckpointCrossAward(player_t *player)
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else
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else
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{
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{
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K_AddMessage("Margin Boost!", true, false);
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K_AddMessage("Margin Boost!", true, false);
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S_StartSound(NULL, sfx_duelmb); // Duel announcer call, we only do this on the first margin boost
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// fade out the song for a bit
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g_musicfade.start = leveltime;
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g_musicfade.end = g_musicfade.start + 70;
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g_musicfade.fade = 6;
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g_musicfade.ticked = false;
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// epic lighting
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g_darkness.start = leveltime;
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g_darkness.start = leveltime;
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g_darkness.end = INT32_MAX;
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g_darkness.end = INT32_MAX;
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for (UINT8 i = 0; i < MAXSPLITSCREENPLAYERS; i++)
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for (UINT8 i = 0; i < MAXSPLITSCREENPLAYERS; i++)
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@ -4698,7 +4707,12 @@ void K_CheckpointCrossAward(player_t *player)
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}
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}
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}
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}
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S_StartSound(NULL, sfx_gsha6);
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player_t *foeplayer = K_DuelOpponent(player);
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if (!(player->duelscore - foeplayer->duelscore == DUELWINNINGSCORE)) // Avoid playing margin boost sfx when someone wins
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{
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S_StartSound(NULL, sfx_gsha6); // Gunstar chk-ching noise
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}
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}
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}
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player_t *opp = K_DuelOpponent(player);
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player_t *opp = K_DuelOpponent(player);
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@ -1284,6 +1284,9 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"bpwrue", false, 255, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Super Flicky"},
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{"bpwrue", false, 255, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Super Flicky"},
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{"bpwruf", false, 255, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Bonus"},
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{"bpwruf", false, 255, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Bonus"},
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// Misc announcer calls
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{"duelmb", false, 255, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Margin Boost"},
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// SRB2Kart - Engine sounds
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// SRB2Kart - Engine sounds
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// Engine class A
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// Engine class A
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{"krta00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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{"krta00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR, ""},
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@ -1360,6 +1360,9 @@ typedef enum
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sfx_bpwrue, // Super Flicky
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sfx_bpwrue, // Super Flicky
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sfx_bpwruf, // Bonus
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sfx_bpwruf, // Bonus
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// Misc announcer calls
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sfx_duelmb, // Margin Boost
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// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
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// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
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// Engine class A - Low Speed, Low Weight
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// Engine class A - Low Speed, Low Weight
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sfx_krta00,
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sfx_krta00,
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