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	OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in non aspect correct resolutions.
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					 2 changed files with 10 additions and 2 deletions
				
			
		|  | @ -229,7 +229,7 @@ void SCR_Startup(void) | |||
| 	vid.fdupy = FixedDiv(vid.height*FRACUNIT, BASEVIDHEIGHT*FRACUNIT); | ||||
| 
 | ||||
| #ifdef HWRENDER | ||||
| 	if (rendermode != render_opengl && rendermode != render_none) // This was just placing it incorrectly at non aspect correct resolutions, not sure if it does anything in software
 | ||||
| 	if (rendermode != render_opengl && rendermode != render_none) // This was just placing it incorrectly at non aspect correct resolutions in opengl
 | ||||
| #endif | ||||
| 		vid.fdupx = vid.fdupy = (vid.fdupx < vid.fdupy ? vid.fdupx : vid.fdupy); | ||||
| 
 | ||||
|  | @ -275,7 +275,7 @@ void SCR_Recalc(void) | |||
| 	vid.fdupy = FixedDiv(vid.height*FRACUNIT, BASEVIDHEIGHT*FRACUNIT); | ||||
| 
 | ||||
| #ifdef HWRENDER | ||||
| 	if (rendermode != render_opengl && rendermode != render_none) // This was just placing it incorrectly at non aspect correct resolutions, not sure if it does anything in software
 | ||||
| 	if (rendermode != render_opengl && rendermode != render_none) // This was just placing it incorrectly at non aspect correct resolutions in opengl
 | ||||
| #endif | ||||
| 		vid.fdupx = vid.fdupy = (vid.fdupx < vid.fdupy ? vid.fdupx : vid.fdupy); | ||||
| 
 | ||||
|  |  | |||
|  | @ -905,6 +905,14 @@ void V_DrawPatchFill(patch_t *pat) | |||
| 	INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy); | ||||
| 	INT32 x, y, pw = SHORT(pat->width) * dupz, ph = SHORT(pat->height) * dupz; | ||||
| 
 | ||||
| #ifdef HWRENDER | ||||
| 	if (rendermode == render_opengl) | ||||
| 	{ | ||||
| 		pw = FixedMul(SHORT(pat->width)*FRACUNIT, vid.fdupx)>>FRACBITS; | ||||
| 		ph = FixedMul(SHORT(pat->height)*FRACUNIT, vid.fdupy)>>FRACBITS; | ||||
| 	} | ||||
| #endif | ||||
| 
 | ||||
| 	for (x = 0; x < vid.width; x += pw) | ||||
| 	{ | ||||
| 		for (y = 0; y < vid.height; y += ph) | ||||
|  |  | |||
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