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Don't truncate duel scores in HUD
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1 changed files with 2 additions and 2 deletions
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@ -3345,8 +3345,8 @@ static void K_drawKartDuelScores(void)
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younum = younum.colorize(SKINCOLOR_GOLD);
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}
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foenum.text("{:01}", foe->duelscore%10);
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younum.text("{:01}", stplyr->duelscore%10);
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foenum.text("{}", foe->duelscore)
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younum.text("{}", stplyr->duelscore);
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// minirankings shamelessly copypasted because i know that shit works already
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// and SURELY we will never need to use this somewhere else, right?
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