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Comment here for clarity
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@ -5500,6 +5500,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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else
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else
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player->kartstuff[k_growcancel] = 0;
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player->kartstuff[k_growcancel] = 0;
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}
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}
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// Ring boosting
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else if (player->kartstuff[k_itemtype] == KITEM_NONE)
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else if (player->kartstuff[k_itemtype] == KITEM_NONE)
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{
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{
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if ((player->pflags & PF_ATTACKDOWN) && !HOLDING_ITEM && NO_HYUDORO
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if ((player->pflags & PF_ATTACKDOWN) && !HOLDING_ITEM && NO_HYUDORO
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