mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-28 02:32:48 +00:00
Keep rect in memory
Feel better about this than creating one all da time
This commit is contained in:
parent
33f316ded2
commit
417bbd1bf2
1 changed files with 15 additions and 3 deletions
|
|
@ -1257,6 +1257,10 @@ void I_UpdateNoBlit(void)
|
|||
static inline boolean I_SkipFrame(void)
|
||||
{
|
||||
#if 1
|
||||
// While I fixed the FPS counter bugging out with this,
|
||||
// I actually really like being able to pause and
|
||||
// use perfstats to measure rendering performance
|
||||
// without game logic changes.
|
||||
return false;
|
||||
#else
|
||||
static boolean skip = false;
|
||||
|
|
@ -1280,6 +1284,8 @@ static inline boolean I_SkipFrame(void)
|
|||
//
|
||||
// I_FinishUpdate
|
||||
//
|
||||
static SDL_Rect src_rect = { 0, 0, 0, 0 };
|
||||
|
||||
void I_FinishUpdate(void)
|
||||
{
|
||||
int player;
|
||||
|
|
@ -1340,16 +1346,18 @@ void I_FinishUpdate(void)
|
|||
{
|
||||
Impl_VideoSetupSDLBuffer();
|
||||
}
|
||||
|
||||
if (bufSurface)
|
||||
{
|
||||
SDL_BlitSurface(bufSurface, NULL, vidSurface, &rect);
|
||||
SDL_BlitSurface(bufSurface, &src_rect, vidSurface, &src_rect);
|
||||
// Fury -- there's no way around UpdateTexture, the GL backend uses it anyway
|
||||
SDL_LockSurface(vidSurface);
|
||||
SDL_UpdateTexture(texture, &rect, vidSurface->pixels, vidSurface->pitch);
|
||||
SDL_UpdateTexture(texture, &src_rect, vidSurface->pixels, vidSurface->pitch);
|
||||
SDL_UnlockSurface(vidSurface);
|
||||
}
|
||||
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderCopy(renderer, texture, NULL, NULL);
|
||||
SDL_RenderCopy(renderer, texture, &src_rect, NULL);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
#ifdef HWRENDER
|
||||
|
|
@ -1358,6 +1366,7 @@ void I_FinishUpdate(void)
|
|||
OglSdlFinishUpdate(cv_vidwait.value);
|
||||
}
|
||||
#endif
|
||||
|
||||
exposevideo = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
|
@ -1710,6 +1719,9 @@ INT32 VID_SetMode(INT32 modeNum)
|
|||
vid.height = windowedModes[modeNum][1];
|
||||
vid.modenum = modeNum;
|
||||
|
||||
src_rect.w = vid.width;
|
||||
src_rect.h = vid.height;
|
||||
|
||||
//Impl_SetWindowName("SRB2Kart "VERSIONSTRING);
|
||||
VID_CheckRenderer();
|
||||
return SDL_TRUE;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue