From 433a2f4cf391957831b7b1bd4c709b8363aa18e4 Mon Sep 17 00:00:00 2001 From: lachwright Date: Sun, 26 Jan 2020 04:33:41 +0800 Subject: [PATCH] Don't spawn glide dust for SF_NOSKID characters --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index ba38e190d..fcc508688 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -7917,7 +7917,7 @@ static void P_SkidStuff(player_t *player) else if (player->skidtime == 1) player->skidtime = 3*TICRATE+1; // Spawn a particle every 3 tics. - else if (!(player->skidtime % 3)) + else if (!(player->skidtime % 3) && !(player->charflags & SF_NOSKID)) { P_SpawnSkidDust(player, player->mo->radius, true); }