diff --git a/src/k_kart.c b/src/k_kart.c index c8203e8bf..2232ab823 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3655,10 +3655,10 @@ static void K_UpdateEngineSounds(player_t *player, ticcmd_t *cmd) INT32 class = ((player->kartspeed-1)/3) + (3*((player->kartweight-1)/3)); // engine class (3*weight/3 LOOKS redundant, but it's to reduce the precision and get things into 3 unique categories) const INT32 numsnds = 13; - if (leveltime < 6) // stats may not be set on level start, so it plays class A sounds + if (leveltime < 8) // stats may not be set on level start, so it plays class A sounds return; - if (leveltime % 6) + if (leveltime % 8) return; if (targetsnd < 0)