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Merge branch 'replay-rewind' into 'master'
Replay menu fixes for release Closes #770 and #984 See merge request KartKrew/Kart!1883
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commit
45738973b8
3 changed files with 23 additions and 18 deletions
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@ -524,6 +524,7 @@ typedef enum
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playback_view2,
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playback_view3,
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playback_view4,
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playback_freecam,
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playback_quit
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} playback_e;
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@ -472,7 +472,8 @@ void M_DrawMenuForeground(void)
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}
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// draw non-green resolution border
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if ((vid.width % BASEVIDWIDTH != 0) || (vid.height % BASEVIDHEIGHT != 0))
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if (currentMenu != &PAUSE_PlaybackMenuDef && // this obscures replay menu and I want to put in minimal effort to fix that
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((vid.width % BASEVIDWIDTH != 0) || (vid.height % BASEVIDHEIGHT != 0)))
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{
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V_DrawFixedPatch(0, 0, FRACUNIT, 0, W_CachePatchName("WEIRDRES", PU_CACHE), NULL);
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}
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@ -5720,22 +5721,22 @@ void M_DrawPlaybackMenu(void)
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if (i == itemOn)
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{
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V_DrawCharacter(currentMenu->x + currentMenu->menuitems[i].mvar1 + 4, currentMenu->y + 14,
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'\x1A' | V_SNAPTOTOP|highlightflags, false);
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V_DrawMenuString(currentMenu->x + currentMenu->menuitems[i].mvar1 + 4, currentMenu->y + 14,
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V_SNAPTOTOP|highlightflags, "\x1A");
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V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y + 18, V_SNAPTOTOP, currentMenu->menuitems[i].text);
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V_DrawCenteredMenuString(BASEVIDWIDTH/2, currentMenu->y + 19, V_SNAPTOTOP, currentMenu->menuitems[i].text);
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if ((currentMenu->menuitems[i].status & IT_TYPE) == IT_ARROWS)
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{
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char *str;
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if (!(i == playback_viewcount && r_splitscreen == 3))
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V_DrawCharacter(BASEVIDWIDTH/2 - 4, currentMenu->y + 28 - (skullAnimCounter/5),
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'\x1A' | V_SNAPTOTOP|highlightflags, false); // up arrow
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V_DrawMenuString(BASEVIDWIDTH/2 - 4, currentMenu->y + 28 - (skullAnimCounter/5),
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V_SNAPTOTOP|highlightflags, "\x1A"); // up arrow
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if (!(i == playback_viewcount && r_splitscreen == 0))
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V_DrawCharacter(BASEVIDWIDTH/2 - 4, currentMenu->y + 48 + (skullAnimCounter/5),
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'\x1B' | V_SNAPTOTOP|highlightflags, false); // down arrow
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V_DrawMenuString(BASEVIDWIDTH/2 - 4, currentMenu->y + 48 + (skullAnimCounter/5),
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V_SNAPTOTOP|highlightflags, "\x1B"); // down arrow
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switch (i)
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{
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@ -5754,7 +5755,7 @@ void M_DrawPlaybackMenu(void)
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continue;
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}
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V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y + 38, V_SNAPTOTOP|highlightflags, str);
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V_DrawCenteredMenuString(BASEVIDWIDTH/2, currentMenu->y + 38, V_SNAPTOTOP|highlightflags, str);
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}
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}
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}
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@ -16,7 +16,7 @@ menuitem_t PAUSE_PlaybackMenu[] =
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{
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{IT_CALL | IT_STRING, "Hide Menu", NULL, "M_PHIDE", {.routine = M_SelectableClearMenus}, 0, 0},
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{IT_CALL | IT_STRING, "Rewind", NULL, "M_PREW", {.routine = M_PlaybackRewind}, 20, 0},
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{IT_CALL | IT_STRING, "Restart", NULL, "M_PRSTRT", {.routine = M_PlaybackRewind}, 20, 0},
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{IT_CALL | IT_STRING, "Pause", NULL, "M_PPAUSE", {.routine = M_PlaybackPause}, 36, 0},
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{IT_CALL | IT_STRING, "Fast-Forward", NULL, "M_PFFWD", {.routine = M_PlaybackFastForward}, 52, 0},
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{IT_CALL | IT_STRING, "Backup Frame", NULL, "M_PSTEPB", {.routine = M_PlaybackRewind}, 20, 0},
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@ -108,12 +108,10 @@ static void M_PlaybackTick(void)
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for (i = playback_viewcount; i <= playback_view4; i++)
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PAUSE_PlaybackMenu[i].status = IT_DISABLED;
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//PAUSE_PlaybackMenu[playback_moreoptions].mvar1 = 72;
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//PAUSE_PlaybackMenu[playback_quit].mvar1 = 88;
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PAUSE_PlaybackMenu[playback_quit].mvar1 = 72;
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PAUSE_PlaybackMenu[playback_freecam].mvar1 = 72;
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PAUSE_PlaybackMenu[playback_quit].mvar1 = 88;
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//currentMenu->x = BASEVIDWIDTH/2 - 52;
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currentMenu->x = BASEVIDWIDTH/2 - 44;
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currentMenu->x = BASEVIDWIDTH/2 - 52;
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}
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else
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{
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@ -124,9 +122,8 @@ static void M_PlaybackTick(void)
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for (i = r_splitscreen+1; i < 4; i++)
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PAUSE_PlaybackMenu[playback_view1+i].status = IT_DISABLED;
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//PAUSE_PlaybackMenu[playback_moreoptions].mvar1 = 156;
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//PAUSE_PlaybackMenu[playback_quit].mvar1 = 172;
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PAUSE_PlaybackMenu[playback_quit].mvar1 = 156;
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PAUSE_PlaybackMenu[playback_freecam].mvar1 = 156;
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PAUSE_PlaybackMenu[playback_quit].mvar1 = 172;
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//currentMenu->x = BASEVIDWIDTH/2 - 94;
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currentMenu->x = BASEVIDWIDTH/2 - 88;
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@ -140,6 +137,7 @@ void M_SetPlaybackMenuPointer(void)
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void M_PlaybackRewind(INT32 choice)
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{
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#if 0
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static tic_t lastconfirmtime;
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(void)choice;
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@ -162,6 +160,11 @@ void M_PlaybackRewind(INT32 choice)
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}
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CV_SetValue(&cv_playbackspeed, 1);
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#else
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(void)choice;
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G_DoPlayDemo(NULL); // Restart the current demo
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M_ClearMenus(true);
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#endif
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}
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void M_PlaybackPause(INT32 choice)
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