mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Remove a bunch of unused emerald stuff inherited from SRB2
All superseded by M_CheckCupEmeralds + GTR_POWERSTONES stuff
This commit is contained in:
parent
060c03f011
commit
45f8f1c89f
11 changed files with 0 additions and 42 deletions
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@ -970,7 +970,6 @@ void D_ClearState(void)
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SplitScreen_OnChange();
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SplitScreen_OnChange();
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cht_debug = 0;
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cht_debug = 0;
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emeralds = 0;
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memset(&luabanks, 0, sizeof(luabanks));
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memset(&luabanks, 0, sizeof(luabanks));
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// In case someone exits out at the same time they start a time attack run,
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// In case someone exits out at the same time they start a time attack run,
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@ -6254,7 +6254,6 @@ void Command_ExitGame_f(void)
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SplitScreen_OnChange();
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SplitScreen_OnChange();
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cht_debug = 0;
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cht_debug = 0;
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emeralds = 0;
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memset(&luabanks, 0, sizeof(luabanks));
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memset(&luabanks, 0, sizeof(luabanks));
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if (dirmenu)
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if (dirmenu)
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@ -691,8 +691,6 @@ typedef enum
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EMERALD_ALL = EMERALD_ALLCHAOS|EMERALD_ALLSUPER
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EMERALD_ALL = EMERALD_ALLCHAOS|EMERALD_ALLSUPER
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} emeraldflags_t;
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} emeraldflags_t;
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extern UINT16 emeralds;
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#define ALLCHAOSEMERALDS(v) ((v & EMERALD_ALLCHAOS) == EMERALD_ALLCHAOS)
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#define ALLCHAOSEMERALDS(v) ((v & EMERALD_ALLCHAOS) == EMERALD_ALLCHAOS)
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#define ALLSUPEREMERALDS(v) ((v & EMERALD_ALLSUPER) == EMERALD_ALLSUPER)
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#define ALLSUPEREMERALDS(v) ((v & EMERALD_ALLSUPER) == EMERALD_ALLSUPER)
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#define ALLEMERALDS(v) ((v & EMERALD_ALL) == EMERALD_ALL)
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#define ALLEMERALDS(v) ((v & EMERALD_ALL) == EMERALD_ALL)
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@ -140,8 +140,6 @@ boolean usedCheats = false; // Set when a "cheats on" is ever used.
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UINT8 paused;
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UINT8 paused;
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UINT8 modeattacking = ATTACKING_NONE;
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UINT8 modeattacking = ATTACKING_NONE;
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boolean imcontinuing = false;
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boolean imcontinuing = false;
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boolean runemeraldmanager = false;
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UINT16 emeraldspawndelay = 60*TICRATE;
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// menu demo things
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// menu demo things
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UINT8 numDemos = 0;
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UINT8 numDemos = 0;
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@ -205,7 +203,6 @@ static boolean retryingmodeattack = false;
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UINT8 stagefailed; // Used for GEMS BONUS? Also to see if you beat the stage.
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UINT8 stagefailed; // Used for GEMS BONUS? Also to see if you beat the stage.
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UINT16 emeralds;
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INT32 luabanks[NUM_LUABANKS];
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INT32 luabanks[NUM_LUABANKS];
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// Temporary holding place for nights data for the current map
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// Temporary holding place for nights data for the current map
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@ -394,8 +394,6 @@ int LUA_WriteGlobals(lua_State *L, const char *word)
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skincolor_redring = (UINT16)luaL_checkinteger(L, 2);
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skincolor_redring = (UINT16)luaL_checkinteger(L, 2);
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else if (fastcmp(word, "skincolor_bluering"))
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else if (fastcmp(word, "skincolor_bluering"))
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skincolor_bluering = (UINT16)luaL_checkinteger(L, 2);
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skincolor_bluering = (UINT16)luaL_checkinteger(L, 2);
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else if (fastcmp(word, "emeralds"))
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emeralds = (UINT16)luaL_checkinteger(L, 2);
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else if (fastcmp(word, "gravity"))
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else if (fastcmp(word, "gravity"))
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gravity = (fixed_t)luaL_checkinteger(L, 2);
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gravity = (fixed_t)luaL_checkinteger(L, 2);
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else if (fastcmp(word, "stoppedclock"))
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else if (fastcmp(word, "stoppedclock"))
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@ -469,29 +469,6 @@ void Command_Savecheckpoint_f(void)
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}
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}
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}
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}
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// Like M_GetAllEmeralds() but for console devmode junkies.
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/*
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void Command_Getallemeralds_f(void)
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{
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REQUIRE_CHEATS;
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REQUIRE_SINGLEPLAYER;
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emeralds = EMERALD_ALL;
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CONS_Printf(M_GetText("You now have all 7 emeralds.\n"));
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}
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void Command_Resetemeralds_f(void)
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{
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REQUIRE_CHEATS;
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REQUIRE_SINGLEPLAYER;
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emeralds = 0;
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CONS_Printf(M_GetText("Emeralds reset to zero.\n"));
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}
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*/
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//
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//
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// Devmode
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// Devmode
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//
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//
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@ -485,7 +485,6 @@ void M_StartTimeAttack(INT32 choice)
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// Still need to reset devmode
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// Still need to reset devmode
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cht_debug = 0;
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cht_debug = 0;
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emeralds = 0;
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if (demo.playback)
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if (demo.playback)
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G_StopDemo();
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G_StopDemo();
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@ -566,8 +566,6 @@ extern INT32 modulothing;
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#define MAXHUNTEMERALDS 64
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#define MAXHUNTEMERALDS 64
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extern mapthing_t *huntemeralds[MAXHUNTEMERALDS];
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extern mapthing_t *huntemeralds[MAXHUNTEMERALDS];
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extern INT32 numhuntemeralds;
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extern INT32 numhuntemeralds;
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extern boolean runemeraldmanager;
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extern UINT16 emeraldspawndelay;
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extern INT32 numstarposts;
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extern INT32 numstarposts;
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extern UINT16 bossdisabled;
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extern UINT16 bossdisabled;
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extern boolean stoppedclock;
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extern boolean stoppedclock;
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@ -5622,7 +5622,6 @@ static void P_NetArchiveMisc(savebuffer_t *save, boolean resending)
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WRITESINT8(save->p, g_pickedVote);
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WRITESINT8(save->p, g_pickedVote);
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WRITEUINT16(save->p, emeralds);
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{
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{
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UINT8 globools = 0;
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UINT8 globools = 0;
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if (stagefailed)
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if (stagefailed)
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@ -5796,7 +5795,6 @@ static boolean P_NetUnArchiveMisc(savebuffer_t *save, boolean reloading)
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g_pickedVote = READSINT8(save->p);
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g_pickedVote = READSINT8(save->p);
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emeralds = READUINT16(save->p);
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{
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{
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UINT8 globools = READUINT8(save->p);
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UINT8 globools = READUINT8(save->p);
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stagefailed = !!(globools & 1);
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stagefailed = !!(globools & 1);
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@ -7351,10 +7351,6 @@ static void P_InitLevelSettings(void)
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K_TimerReset();
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K_TimerReset();
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// special stage tokens, emeralds, and ring total
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runemeraldmanager = false;
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emeraldspawndelay = 60*TICRATE;
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nummaprings = 0;
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nummaprings = 0;
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nummapboxes = numgotboxes = 0;
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nummapboxes = numgotboxes = 0;
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maptargets = numtargets = 0;
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maptargets = numtargets = 0;
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@ -342,7 +342,6 @@ void P_GiveEmerald(boolean spawnObj)
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UINT8 em = P_GetNextEmerald();
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UINT8 em = P_GetNextEmerald();
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S_StartSound(NULL, sfx_cgot); // Got the emerald!
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S_StartSound(NULL, sfx_cgot); // Got the emerald!
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emeralds |= (1 << em);
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stagefailed = false;
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stagefailed = false;
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if (spawnObj)
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if (spawnObj)
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