Nix experimental debug print

This commit is contained in:
AJ Martinez 2023-11-16 12:55:21 -07:00
parent fc821b7e8f
commit 46f6f29e32

View file

@ -9279,7 +9279,6 @@ static waypoint_t *K_GetPlayerNextWaypoint(player_t *player)
{
updaterespawn = true;
player->pflags &= ~PF_UPDATEMYRESPAWN;
CONS_Printf("%d: Forced waypoint update\n", leveltime);
}
// Respawn point should only be updated when we're going to a nextwaypoint