Menus/Data Options: move Replay and Discord settings into drawers on main Data Options menu

This commit is contained in:
James R 2023-12-31 19:22:08 -08:00
parent 9df8dd2bc0
commit 471f97bd58
5 changed files with 37 additions and 94 deletions

View file

@ -339,11 +339,18 @@ typedef enum
{
dopt_screenshot = 0,
dopt_addon,
dopt_spacer1,
dopt_replay,
dopt_rprecord,
dopt_rpsync,
#ifdef HAVE_DISCORDRPC
dopt_discord,
dopt_drp,
dopt_drpstreamer,
dopt_drpjoins,
dopt_drpinvites,
#endif
dopt_spacer,
dopt_spacer2,
dopt_erase,
} dopt_e;
@ -431,14 +438,6 @@ extern menu_t OPTIONS_DataScreenshotDef;
extern menuitem_t OPTIONS_DataAddon[];
extern menu_t OPTIONS_DataAddonDef;
extern menuitem_t OPTIONS_DataReplay[];
extern menu_t OPTIONS_DataReplayDef;
#ifdef HAVE_DISCORDRPC
extern menuitem_t OPTIONS_DataDiscord[];
extern menu_t OPTIONS_DataDiscordDef;
#endif
extern menuitem_t OPTIONS_DataErase[];
extern menu_t OPTIONS_DataEraseDef;

View file

@ -11,10 +11,8 @@ target_sources(SRB2SDL2 PRIVATE
options-1.c
options-data-1.c
options-data-addons.c
options-data-discord.c
options-data-erase-1.c
options-data-erase-profile.c
options-data-replays.c
options-data-screenshots.c
options-gameplay-1.c
options-gameplay-item-toggles.c

View file

@ -2,26 +2,48 @@
/// \brief Data Options -- see dopt_e
#include "../k_menu.h"
#include "../discord.h" // discord rpc cvars
// data options menu -- see dopt_e
menuitem_t OPTIONS_Data[] =
{
{IT_STRING | IT_SUBMENU, "Media Options...", "Set options relative to screenshot and movie capture.",
{IT_STRING | IT_SUBMENU, "Video Recording...", "Set options relative to screenshot and movie capture.",
NULL, {.submenu = &OPTIONS_DataScreenshotDef}, 0, 0},
{IT_STRING | IT_SUBMENU, "Addon Options...", "Set options relative to the addons menu.",
{IT_STRING | IT_SUBMENU, "Addons...", "Set options relative to the addons menu.",
NULL, {.submenu = &OPTIONS_DataAddonDef}, 0, 0},
{IT_STRING | IT_SUBMENU, "Replay Options...", "Set options relative to replays.",
NULL, {.submenu = &OPTIONS_DataReplayDef}, 0, 0},
{IT_SPACE | IT_NOTHING, NULL, NULL,
NULL, {NULL}, 0, 0},
{IT_HEADER, "Replays...", NULL,
NULL, {NULL}, 0, 0},
{IT_STRING | IT_CVAR, "Record Replays", "Select when to save replays.",
NULL, {.cvar = &cv_recordmultiplayerdemos}, 0, 0},
{IT_STRING | IT_CVAR, "Net Consistency Quality", "For filesize, how often do we write position data in online replays?",
NULL, {.cvar = &cv_netdemosyncquality}, 0, 0},
#ifdef HAVE_DISCORDRPC
{IT_STRING | IT_SUBMENU, "Discord Options...", "Set options relative to Discord Rich Presence.",
NULL, {.submenu = &OPTIONS_DataDiscordDef}, 0, 0},
{IT_HEADER, "Discord Rich Presence...", NULL,
NULL, {NULL}, 0, 0},
{IT_STRING | IT_CVAR, "Rich Presence", "Allow Discord to display game info on your status.",
NULL, {.cvar = &cv_discordrp}, 0, 0},
{IT_STRING | IT_CVAR, "Streamer Mode", "Prevents the logging of some account information such as your tag in the console.",
NULL, {.cvar = &cv_discordstreamer}, 0, 0},
{IT_STRING | IT_CVAR, "Allow Ask to Join", "Allow other people to request joining your game from Discord.",
NULL, {.cvar = &cv_discordasks}, 0, 0},
{IT_STRING | IT_CVAR, "Allow Invites", "Set who is allowed to generate Discord invites to your game.",
NULL, {.cvar = &cv_discordinvites}, 0, 0},
#endif
{IT_SPACE | IT_NOTHING, NULL, NULL,
{IT_SPACE | IT_DYBIGSPACE, NULL, NULL,
NULL, {NULL}, 0, 0},
{IT_STRING | IT_SUBMENU, "\x85""Erase Data...", "Erase specific data. Be careful, what's deleted is gone forever!",

View file

@ -1,45 +0,0 @@
/// \file menus/options-data-discord.c
/// \brief Discord Rich Presence Options
#include "../k_menu.h"
#include "../discord.h" // discord rpc cvars
menuitem_t OPTIONS_DataDiscord[] =
{
{IT_STRING | IT_CVAR, "Rich Presence", "Allow Discord to display game info on your status.",
NULL, {.cvar = &cv_discordrp}, 0, 0},
{IT_SPACE | IT_NOTHING, NULL, NULL,
NULL, {NULL}, 0, 0},
{IT_HEADER, "RICH PRESENCE SETTINGS", NULL,
NULL, {NULL}, 0, 0},
{IT_STRING | IT_CVAR, "Streamer Mode", "Prevents the logging of some account information such as your tag in the console.",
NULL, {.cvar = &cv_discordstreamer}, 0, 0},
{IT_STRING | IT_CVAR, "Allow Ask to Join", "Allow other people to request joining your game from Discord.",
NULL, {.cvar = &cv_discordasks}, 0, 0},
{IT_STRING | IT_CVAR, "Allow Invites", "Set who is allowed to generate Discord invites to your game.",
NULL, {.cvar = &cv_discordinvites}, 0, 0},
};
menu_t OPTIONS_DataDiscordDef = {
sizeof (OPTIONS_DataDiscord) / sizeof (menuitem_t),
&OPTIONS_DataDef,
0,
OPTIONS_DataDiscord,
48, 80,
SKINCOLOR_BLUEBERRY, 0,
MBF_DRAWBGWHILEPLAYING,
NULL,
2, 5,
M_DrawGenericOptions,
M_DrawOptionsCogs,
M_OptionsTick,
NULL,
NULL,
NULL,
};

View file

@ -1,31 +0,0 @@
/// \file menus/options-data-replays.c
/// \brief Replay Options
#include "../k_menu.h"
menuitem_t OPTIONS_DataReplay[] =
{
{IT_STRING | IT_CVAR, "Record Replays", "Select when to save replays.",
NULL, {.cvar = &cv_recordmultiplayerdemos}, 0, 0},
{IT_STRING | IT_CVAR, "Net Consistency Quality", "For filesize, how often do we write position data in online replays?",
NULL, {.cvar = &cv_netdemosyncquality}, 0, 0},
};
menu_t OPTIONS_DataReplayDef = {
sizeof (OPTIONS_DataReplay) / sizeof (menuitem_t),
&OPTIONS_DataDef,
0,
OPTIONS_DataReplay,
48, 80,
SKINCOLOR_BLUEBERRY, 0,
MBF_DRAWBGWHILEPLAYING,
NULL,
2, 5,
M_DrawGenericOptions,
M_DrawOptionsCogs,
M_OptionsTick,
NULL,
NULL,
NULL,
};