Match old behaviour of GTR_BOSS: DMG_TIMEOVER a player that has lost all their bumpers

This commit is contained in:
toaster 2023-02-16 17:04:59 +00:00
parent fa3b361e2f
commit 472d7bf25c

View file

@ -4195,6 +4195,7 @@ void K_HandleBumperChanges(player_t *player, UINT8 prevBumpers)
if (battlecapsules || bossinfo.valid)
{
player->pflags |= (PF_NOCONTEST|PF_ELIMINATED);
P_DamageMobj(player->mo, NULL, NULL, 1, DMG_TIMEOVER);
}
else if (netgame)
{