diff --git a/src/k_collide.cpp b/src/k_collide.cpp index fe3d0981b..9f0189ffc 100644 --- a/src/k_collide.cpp +++ b/src/k_collide.cpp @@ -87,7 +87,10 @@ boolean K_BananaBallhogCollide(mobj_t *t1, mobj_t *t2) if (t1->type == MT_BANANA && t1->health > 1) S_StartSound(t2, sfx_bsnipe); - damageitem = true; + if (t1->type != MT_BALLHOGBOOM) // ballhog booms linger and expire after their anim is done + { + damageitem = true; + } if (t2->player->flamedash && t2->player->itemtype == KITEM_FLAMESHIELD) {