Properly detach rocket sneakers when the player dies

This includes both death pits and spectating
This commit is contained in:
Ashnal 2021-09-12 23:06:18 -04:00 committed by toaster
parent a58ae6c472
commit 47ce32cfc9

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@ -1015,7 +1015,9 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
P_SetTarget(&target->target->hnext, NULL);
}
}
//
// Above block does not clean up rocket sneakers when a player dies, so we need to do it here target->target is null when using rocket sneakers
if (target->player)
K_DropRocketSneaker(target->player);
// Let EVERYONE know what happened to a player! 01-29-2002 Tails
if (target->player && !target->player->spectator)