diff --git a/src/p_mobj.c b/src/p_mobj.c index 801f6cf2a..10ac6817c 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6533,6 +6533,7 @@ static void P_SpawnOvertimeParticles(fixed_t x, fixed_t y, fixed_t scale, mobjty /*if (battleovertime.enabled < 10*TICRATE) mo->flags2 |= MF2_SHADOW;*/ mo->angle = R_PointToAngle2(mo->x, mo->y, battleovertime.x, battleovertime.y) + ANGLE_90; + mo->z += P_RandomRange(0,48) * mo->scale; break; default: break; @@ -6583,7 +6584,7 @@ void P_RunBattleOvertime(void) // 16 orbs at the normal minimum size of 512 { const fixed_t pi = (22<