Rather than showing random added skins, show random other players in the server on the signpost!

This commit is contained in:
Sally Coolatta 2020-05-03 20:58:12 -04:00
parent d4efbb710b
commit 48ba151d98

View file

@ -8981,13 +8981,39 @@ void P_MobjThinker(mobj_t *mobj)
{
if (ticstilimpact <= 8)
{
newskin = ((skin_t*)mobj->target->skin)-skins;
newskin = mobj->target->player->skin;
newcolor = mobj->target->player->skincolor;
}
else
{
newskin = leveltime % numskins;
newcolor = skins[newskin].prefcolor;
UINT8 plist[MAXPLAYERS];
UINT8 plistlen = 0;
UINT8 i;
memset(plist, 0, sizeof(plist));
for (i = 0; i < MAXPLAYERS; i++)
{
if (playeringame[i] && !players[i].spectator)
{
plist[plistlen] = i;
plistlen++;
}
}
if (plistlen <= 1)
{
// Default to the winner
newskin = mobj->target->player->skin;
newcolor = mobj->target->player->skincolor;
}
else
{
// Pick another player in the server!
player_t *p = &players[plist[P_RandomKey(plistlen)]];
newskin = p->skin;
newcolor = p->skincolor;
}
}
}
}