Try some things to reduce rng biases

- Don't clamp all RNG calls to [0, FRACUNIT-1]. Only does this for P_RandomFixed now.
- Use rejection sampling for any clamped RNG calls, to remove modulo bias.
- Because of this, P_RandomRange ranges >= FRACUNIT are no longer undefined behavior.
- Added P_Random/M_Random to grab RNG output directly.
- Shuffle M_Random's RNG as well, since OS rand can be [0,INT32_MAX] instead of [0,UINT32_MAX].
This commit is contained in:
Sally Coolatta 2022-11-12 09:48:59 -05:00
parent df968e1b1a
commit 492c068cdd
4 changed files with 110 additions and 45 deletions

View file

@ -402,10 +402,7 @@ static int lib_pRandomByte(lua_State *L)
static int lib_pRandomKey(lua_State *L) static int lib_pRandomKey(lua_State *L)
{ {
INT32 a = (INT32)luaL_checkinteger(L, 1); INT32 a = (INT32)luaL_checkinteger(L, 1);
NOHUD NOHUD
if (a > 65536)
LUA_UsageWarning(L, "P_RandomKey: range > 65536 is undefined behavior");
lua_pushinteger(L, P_RandomKey(PR_UNDEFINED, a)); lua_pushinteger(L, P_RandomKey(PR_UNDEFINED, a));
demo_writerng = 2; demo_writerng = 2;
return 1; return 1;
@ -415,15 +412,13 @@ static int lib_pRandomRange(lua_State *L)
{ {
INT32 a = (INT32)luaL_checkinteger(L, 1); INT32 a = (INT32)luaL_checkinteger(L, 1);
INT32 b = (INT32)luaL_checkinteger(L, 2); INT32 b = (INT32)luaL_checkinteger(L, 2);
NOHUD NOHUD
if (b < a) { if (b < a)
{
INT32 c = a; INT32 c = a;
a = b; a = b;
b = c; b = c;
} }
if ((b-a+1) > 65536)
LUA_UsageWarning(L, "P_RandomRange: range > 65536 is undefined behavior");
lua_pushinteger(L, P_RandomRange(PR_UNDEFINED, a, b)); lua_pushinteger(L, P_RandomRange(PR_UNDEFINED, a, b));
demo_writerng = 2; demo_writerng = 2;
return 1; return 1;

View file

@ -25,20 +25,56 @@
// RNG functions (not synched) // RNG functions (not synched)
// --------------------------- // ---------------------------
ATTRINLINE static UINT32 FUNCINLINE __external_prng__(void)
{
UINT32 rnd = rand();
#if RAND_MAX < 65535
// Compensate for especially bad randomness.
UINT32 rndv = (rand() & 1) << 15;
rnd ^= rndv;
#endif
// Shuffle like we do for our own PRNG, since RAND_MAX
// tends to be [0, INT32_MAX] instead of [0, UINT32_MAX].
rnd ^= rnd >> 13;
rnd ^= rnd >> 11;
rnd ^= rnd << 21;
return (rnd * 36548569);
}
ATTRINLINE static UINT32 FUNCINLINE __external_prng_bound__(UINT32 bound)
{
// Do rejection sampling to remove the modulo bias.
UINT32 threshold = -bound % bound;
for (;;)
{
UINT32 r = __external_prng__();
if (r >= threshold)
{
return r % bound;
}
}
}
/** Provides a random 32-bit number. Distribution is uniform.
* As with all M_Random functions, not synched in netgames.
*
* \return A random 32-bit number.
*/
UINT32 M_Random(void)
{
return __external_prng__();
}
/** Provides a random fixed point number. Distribution is uniform. /** Provides a random fixed point number. Distribution is uniform.
* As with all M_Random functions, not synched in netgames. * As with all M_Random functions, not synched in netgames.
* *
* \return A random fixed point number from [0,1). * \return A random fixed point number from [0,1].
*/ */
fixed_t M_RandomFixed(void) fixed_t M_RandomFixed(void)
{ {
#if RAND_MAX < 65535 return (fixed_t)(__external_prng_bound__(FRACUNIT));
// Compensate for insufficient randomness.
fixed_t rndv = (rand()&1)<<15;
return rand()^rndv;
#else
return (rand() & 0xFFFF);
#endif
} }
/** Provides a random byte. Distribution is uniform. /** Provides a random byte. Distribution is uniform.
@ -48,7 +84,7 @@ fixed_t M_RandomFixed(void)
*/ */
UINT8 M_RandomByte(void) UINT8 M_RandomByte(void)
{ {
return (rand() & 0xFF); return (UINT8)(__external_prng_bound__(UINT8_MAX));
} }
/** Provides a random integer for picking random elements from an array. /** Provides a random integer for picking random elements from an array.
@ -58,9 +94,9 @@ UINT8 M_RandomByte(void)
* \param a Number of items in array. * \param a Number of items in array.
* \return A random integer from [0,a). * \return A random integer from [0,a).
*/ */
INT32 M_RandomKey(INT32 a) UINT32 M_RandomKey(UINT32 a)
{ {
return (INT32)((rand()/((unsigned)RAND_MAX+1.0f))*a); return __external_prng_bound__(a);
} }
/** Provides a random integer in a given range. /** Provides a random integer in a given range.
@ -73,7 +109,7 @@ INT32 M_RandomKey(INT32 a)
*/ */
INT32 M_RandomRange(INT32 a, INT32 b) INT32 M_RandomRange(INT32 a, INT32 b)
{ {
return (INT32)((rand()/((unsigned)RAND_MAX+1.0f))*(b-a+1))+a; return (INT32)(__external_prng_bound__((b - a) + 1)) + a;
} }
@ -92,23 +128,56 @@ typedef struct
static rng_t rng; // The entire PRNG state static rng_t rng; // The entire PRNG state
/** Provides a random fixed point number. /** Provides a random 32 bit integer.
* This is a variant of an xorshift PRNG; state fits in a 32 bit integer structure. * This is a variant of an xorshift PRNG; state fits in a 32 bit integer structure.
* *
* \return A random fixed point number from [0,1). * \return A random, uniformly distributed number from [0,UINT32_MAX].
*/ */
ATTRINLINE static fixed_t FUNCINLINE __internal_prng__(pr_class_t pr_class) ATTRINLINE static UINT32 FUNCINLINE __internal_prng__(pr_class_t pr_class)
{ {
rng.seed[pr_class] ^= rng.seed[pr_class] >> 13; rng.seed[pr_class] ^= rng.seed[pr_class] >> 13;
rng.seed[pr_class] ^= rng.seed[pr_class] >> 11; rng.seed[pr_class] ^= rng.seed[pr_class] >> 11;
rng.seed[pr_class] ^= rng.seed[pr_class] << 21; rng.seed[pr_class] ^= rng.seed[pr_class] << 21;
return ( (rng.seed[pr_class] * 36548569) >> 4) & (FRACUNIT-1); return (rng.seed[pr_class] * 36548569);
}
/** Provides a random number within a specified range.
*
* \return A random, uniformly distributed number from [0,bound].
*/
ATTRINLINE static UINT32 FUNCINLINE __internal_prng_bound__(pr_class_t pr_class, UINT32 bound)
{
// Do rejection sampling to remove the modulo bias.
UINT32 threshold = -bound % bound;
for (;;)
{
UINT32 r = __internal_prng__(pr_class);
if (r >= threshold)
{
return r % bound;
}
}
} }
/** Provides a random fixed point number. Distribution is uniform. /** Provides a random fixed point number. Distribution is uniform.
* Literally a wrapper for the internal PRNG function. * Literally a wrapper for the internal PRNG function.
* *
* \return A random fixed point number from [0,1). * \return A random fixed point number from [0,UINT32_MAX].
*/
#ifndef DEBUGRANDOM
UINT32 P_Random(pr_class_t pr_class)
{
#else
UINT32 P_RandomD(const char *rfile, INT32 rline, pr_class_t pr_class)
{
CONS_Printf("P_Random(%u) at: %sp %d\n", pr_class, rfile, rline);
#endif
return __internal_prng__(pr_class);
}
/** Provides a random fixed point number. Distribution is uniform.
*
* \return A random fixed point number from [0,1].
*/ */
#ifndef DEBUGRANDOM #ifndef DEBUGRANDOM
fixed_t P_RandomFixed(pr_class_t pr_class) fixed_t P_RandomFixed(pr_class_t pr_class)
@ -118,14 +187,14 @@ fixed_t P_RandomFixedD(const char *rfile, INT32 rline, pr_class_t pr_class)
{ {
CONS_Printf("P_RandomFixed(%u) at: %sp %d\n", pr_class, rfile, rline); CONS_Printf("P_RandomFixed(%u) at: %sp %d\n", pr_class, rfile, rline);
#endif #endif
return __internal_prng__(pr_class); return (fixed_t)(__internal_prng_bound__(pr_class, FRACUNIT));
} }
/** Provides a random byte. Distribution is uniform. /** Provides a random byte. Distribution is uniform.
* If you're curious, (&0xFF00) >> 8 gives the same result * If you're curious, (&0xFF00) >> 8 gives the same result
* as a fixed point multiplication by 256. * as a fixed point multiplication by 256.
* *
* \return Random integer from [0, 255]. * \return Random integer from [0,255].
* \sa __internal_prng__ * \sa __internal_prng__
*/ */
#ifndef DEBUGRANDOM #ifndef DEBUGRANDOM
@ -136,7 +205,7 @@ UINT8 P_RandomByteD(const char *rfile, INT32 rline, pr_class_t pr_class)
{ {
CONS_Printf("P_RandomByte(%u) at: %sp %d\n", pr_class, rfile, rline); CONS_Printf("P_RandomByte(%u) at: %sp %d\n", pr_class, rfile, rline);
#endif #endif
return (UINT8)((__internal_prng__(pr_class) & 0xFF00) >> 8); return (UINT8)(__internal_prng_bound__(pr_class, UINT8_MAX));
} }
/** Provides a random integer for picking random elements from an array. /** Provides a random integer for picking random elements from an array.
@ -144,23 +213,22 @@ UINT8 P_RandomByteD(const char *rfile, INT32 rline, pr_class_t pr_class)
* NOTE: Maximum range is 65536. * NOTE: Maximum range is 65536.
* *
* \param a Number of items in array. * \param a Number of items in array.
* \return A random integer from [0,a). * \return A random integer from [0,a].
* \sa __internal_prng__ * \sa __internal_prng__
*/ */
#ifndef DEBUGRANDOM #ifndef DEBUGRANDOM
INT32 P_RandomKey(pr_class_t pr_class, INT32 a) UINT32 P_RandomKey(pr_class_t pr_class, UINT32 a)
{ {
#else #else
INT32 P_RandomKeyD(const char *rfile, INT32 rline, pr_class_t pr_class, INT32 a) UINT32 P_RandomKeyD(const char *rfile, INT32 rline, pr_class_t pr_class, UINT32 a)
{ {
CONS_Printf("P_RandomKey(%u) at: %sp %d\n", pr_class, rfile, rline); CONS_Printf("P_RandomKey(%u) at: %sp %d\n", pr_class, rfile, rline);
#endif #endif
return (INT32)(((INT64)__internal_prng__(pr_class) * a) >> FRACBITS); return __internal_prng_bound__(pr_class, a);
} }
/** Provides a random integer in a given range. /** Provides a random integer in a given range.
* Distribution is uniform. * Distribution is uniform.
* NOTE: Maximum range is 65536.
* *
* \param a Lower bound. * \param a Lower bound.
* \param b Upper bound. * \param b Upper bound.
@ -175,7 +243,7 @@ INT32 P_RandomRangeD(const char *rfile, INT32 rline, pr_class_t pr_class, INT32
{ {
CONS_Printf("P_RandomRange(%u) at: %sp %d\n", pr_class, rfile, rline); CONS_Printf("P_RandomRange(%u) at: %sp %d\n", pr_class, rfile, rline);
#endif #endif
return (INT32)(((INT64)__internal_prng__(pr_class) * (b - a + 1)) >> FRACBITS) + a; return (INT32)(__internal_prng_bound__(pr_class, (b - a) + 1)) + a;
} }
@ -187,13 +255,13 @@ INT32 P_RandomRangeD(const char *rfile, INT32 rline, pr_class_t pr_class, INT32
/** Peeks to see what the next result from the PRNG will be. /** Peeks to see what the next result from the PRNG will be.
* Used for debugging. * Used for debugging.
* *
* \return A 'random' fixed point number from [0,1). * \return A 'random' number from [0,UINT32_MAX]
* \sa __internal_prng__ * \sa __internal_prng__
*/ */
fixed_t P_RandomPeek(pr_class_t pr_class) UINT32 P_RandomPeek(pr_class_t pr_class)
{ {
UINT32 r = rng.seed[pr_class]; UINT32 r = rng.seed[pr_class];
fixed_t ret = __internal_prng__(pr_class); UINT32 ret = __internal_prng__(pr_class);
rng.seed[pr_class] = r; rng.seed[pr_class] = r;
return ret; return ret;
} }

View file

@ -69,37 +69,41 @@ typedef enum
// P_Random functions pulls random bytes from a PRNG that is network synced. // P_Random functions pulls random bytes from a PRNG that is network synced.
// RNG functions // RNG functions
UINT32 M_Random(void);
fixed_t M_RandomFixed(void); fixed_t M_RandomFixed(void);
UINT8 M_RandomByte(void); UINT8 M_RandomByte(void);
INT32 M_RandomKey(INT32 a); UINT32 M_RandomKey(UINT32 a);
INT32 M_RandomRange(INT32 a, INT32 b); INT32 M_RandomRange(INT32 a, INT32 b);
// PRNG functions // PRNG functions
#ifdef DEBUGRANDOM #ifdef DEBUGRANDOM
#define P_Random(c) P_RandomD(__FILE__, __LINE__, c)
#define P_RandomFixed(c) P_RandomFixedD(__FILE__, __LINE__, c) #define P_RandomFixed(c) P_RandomFixedD(__FILE__, __LINE__, c)
#define P_RandomByte(c) P_RandomByteD(__FILE__, __LINE__, c) #define P_RandomByte(c) P_RandomByteD(__FILE__, __LINE__, c)
#define P_RandomKey(c, d) P_RandomKeyD(__FILE__, __LINE__, c, d) #define P_RandomKey(c, d) P_RandomKeyD(__FILE__, __LINE__, c, d)
#define P_RandomRange(c, d, e) P_RandomRangeD(__FILE__, __LINE__, c, d, e) #define P_RandomRange(c, d, e) P_RandomRangeD(__FILE__, __LINE__, c, d, e)
UINT32 P_RandomD(const char *rfile, INT32 rline, pr_class_t pr_class);
fixed_t P_RandomFixedD(const char *rfile, INT32 rline, pr_class_t pr_class); fixed_t P_RandomFixedD(const char *rfile, INT32 rline, pr_class_t pr_class);
UINT8 P_RandomByteD(const char *rfile, INT32 rline, pr_class_t pr_class); UINT8 P_RandomByteD(const char *rfile, INT32 rline, pr_class_t pr_class);
INT32 P_RandomKeyD(const char *rfile, INT32 rline, pr_class_t pr_class, INT32 a); UINT32 P_RandomKeyD(const char *rfile, INT32 rline, pr_class_t pr_class, UINT32 a);
INT32 P_RandomRangeD(const char *rfile, INT32 rline, pr_class_t pr_class, INT32 a, INT32 b); INT32 P_RandomRangeD(const char *rfile, INT32 rline, pr_class_t pr_class, INT32 a, INT32 b);
#else #else
UINT32 P_Random(pr_class_t pr_class);
fixed_t P_RandomFixed(pr_class_t pr_class); fixed_t P_RandomFixed(pr_class_t pr_class);
UINT8 P_RandomByte(pr_class_t pr_class); UINT8 P_RandomByte(pr_class_t pr_class);
INT32 P_RandomKey(pr_class_t pr_class, INT32 a); UINT32 P_RandomKey(pr_class_t pr_class, UINT32 a);
INT32 P_RandomRange(pr_class_t pr_class, INT32 a, INT32 b); INT32 P_RandomRange(pr_class_t pr_class, INT32 a, INT32 b);
#endif #endif
// Macros for other functions // Macros for other functions
#define M_SignedRandom() ((INT32)M_RandomByte() - 128) // [-128, 127] signed byte, originally a #define M_SignedRandom() ((INT32)M_RandomByte() + INT8_MIN) // [-128, 127] signed byte, originally a
#define P_SignedRandom(pr) ((INT32)P_RandomByte(pr) - 128) // function of its own, moved to a macro #define P_SignedRandom(pr) ((INT32)P_RandomByte(pr) + INT8_MIN) // function of its own, moved to a macro
#define M_RandomChance(p) (M_RandomFixed() < p) // given fixed point probability, p, between 0 (0%) #define M_RandomChance(p) (M_RandomFixed() < p) // given fixed point probability, p, between 0 (0%)
#define P_RandomChance(pr, p) (P_RandomFixed(pr) < p) // and FRACUNIT (100%), returns true p% of the time #define P_RandomChance(pr, p) (P_RandomFixed(pr) < p) // and FRACUNIT (100%), returns true p% of the time
// Debugging // Debugging
fixed_t P_RandomPeek(pr_class_t pr_class); UINT32 P_RandomPeek(pr_class_t pr_class);
// Working with the seed for PRNG // Working with the seed for PRNG
#ifdef DEBUGRANDOM #ifdef DEBUGRANDOM

View file

@ -411,12 +411,10 @@ static void ST_drawDebugInfo(void)
// Figure out some other way to display all of the RNG classes. // Figure out some other way to display all of the RNG classes.
fixed_t peekres = P_RandomPeek(PR_UNDEFINED); fixed_t peekres = P_RandomPeek(PR_UNDEFINED);
peekres *= 10000; // Change from fixed point
peekres >>= FRACBITS; // to displayable decimal
V_DrawRightAlignedString(320, height - 16, V_MONOSPACE, va("Init: %08x", P_GetInitSeed(PR_UNDEFINED))); V_DrawRightAlignedString(320, height - 16, V_MONOSPACE, va("Init: %08x", P_GetInitSeed(PR_UNDEFINED)));
V_DrawRightAlignedString(320, height - 8, V_MONOSPACE, va("Seed: %08x", P_GetRandSeed(PR_UNDEFINED))); V_DrawRightAlignedString(320, height - 8, V_MONOSPACE, va("Seed: %08x", P_GetRandSeed(PR_UNDEFINED)));
V_DrawRightAlignedString(320, height, V_MONOSPACE, va("== : .%04d", peekres)); V_DrawRightAlignedString(320, height, V_MONOSPACE, va("== : %08x", peekres));
height -= 32; height -= 32;
} }