Add ceremony to twodee wipedefs tables

This commit is contained in:
Sally Coolatta 2023-03-04 13:49:07 -05:00
parent 664fb02229
commit 4961a585a7

View file

@ -90,15 +90,16 @@ UINT8 wipedefs[NUMWIPEDEFS] = {
static boolean g_wipedef_toblack[NUMWIPEDEFS] = {
true, // wipe_credits_intermediate (0)
true, // wipe_level_toblack
true, // wipe_intermission_toblack
true, // wipe_voting_toblack,
true, // wipe_continuing_toblack
true, // wipe_titlescreen_toblack
true, // wipe_menu_toblack
true, // wipe_level_toblack
true, // wipe_intermission_toblack
true, // wipe_voting_toblack,
true, // wipe_continuing_toblack
true, // wipe_titlescreen_toblack
true, // wipe_menu_toblack
true, // wipe_credits_toblack
true, // wipe_evaluation_toblack
true, // wipe_gameend_toblack
true, // wipe_evaluation_toblack
true, // wipe_gameend_toblack
true, // wipe_ceremony_toblack
true, // wipe_intro_toblack (hardcoded)
true, // wipe_ending_toblack (hardcoded)
true, // wipe_cutscene_toblack (hardcoded)
@ -107,14 +108,15 @@ static boolean g_wipedef_toblack[NUMWIPEDEFS] = {
false, // wipe_encore_towhite
true, // wipe_level_final
true, // wipe_intermission_final
true, // wipe_voting_final
true, // wipe_continuing_final
true, // wipe_titlescreen_final
true, // wipe_menu_final
true, // wipe_intermission_final
true, // wipe_voting_final
true, // wipe_continuing_final
true, // wipe_titlescreen_final
true, // wipe_menu_final
true, // wipe_credits_final
true, // wipe_evaluation_final
true, // wipe_gameend_final
true, // wipe_evaluation_final
true, // wipe_gameend_final
true, // wipe_ceremony_final
true, // wipe_intro_final (hardcoded)
true, // wipe_ending_final (hardcoded)
true // wipe_cutscene_final (hardcoded)
@ -123,15 +125,16 @@ static boolean g_wipedef_toblack[NUMWIPEDEFS] = {
static boolean g_wipedef_toinvert[NUMWIPEDEFS] = {
false, // wipe_credits_intermediate (0)
false, // wipe_level_toblack
false, // wipe_intermission_toblack
false, // wipe_voting_toblack,
false, // wipe_continuing_toblack
false, // wipe_titlescreen_toblack
false, // wipe_menu_toblack
false, // wipe_level_toblack
false, // wipe_intermission_toblack
false, // wipe_voting_toblack,
false, // wipe_continuing_toblack
false, // wipe_titlescreen_toblack
false, // wipe_menu_toblack
false, // wipe_credits_toblack
false, // wipe_evaluation_toblack
false, // wipe_gameend_toblack
false, // wipe_evaluation_toblack
false, // wipe_gameend_toblack
false, // wipe_ceremony_toblack
false, // wipe_intro_toblack (hardcoded)
false, // wipe_ending_toblack (hardcoded)
false, // wipe_cutscene_toblack (hardcoded)
@ -140,14 +143,15 @@ static boolean g_wipedef_toinvert[NUMWIPEDEFS] = {
false, // wipe_encore_towhite
false, // wipe_level_final
false, // wipe_intermission_final
false, // wipe_voting_final
false, // wipe_continuing_final
false, // wipe_titlescreen_final
false, // wipe_menu_final
false, // wipe_intermission_final
false, // wipe_voting_final
false, // wipe_continuing_final
false, // wipe_titlescreen_final
false, // wipe_menu_final
false, // wipe_credits_final
false, // wipe_evaluation_final
false, // wipe_gameend_final
false, // wipe_evaluation_final
false, // wipe_gameend_final
false, // wipe_ceremony_final
false, // wipe_intro_final (hardcoded)
false, // wipe_ending_final (hardcoded)
false // wipe_cutscene_final (hardcoded)
@ -156,15 +160,16 @@ static boolean g_wipedef_toinvert[NUMWIPEDEFS] = {
static boolean g_wipedef_towhite[NUMWIPEDEFS] = {
false, // wipe_credits_intermediate (0)
false, // wipe_level_toblack
false, // wipe_intermission_toblack
false, // wipe_voting_toblack,
false, // wipe_continuing_toblack
false, // wipe_titlescreen_toblack
false, // wipe_menu_toblack
false, // wipe_level_toblack
false, // wipe_intermission_toblack
false, // wipe_voting_toblack,
false, // wipe_continuing_toblack
false, // wipe_titlescreen_toblack
false, // wipe_menu_toblack
false, // wipe_credits_toblack
false, // wipe_evaluation_toblack
false, // wipe_gameend_toblack
false, // wipe_evaluation_toblack
false, // wipe_gameend_toblack
false, // wipe_ceremony_toblack
false, // wipe_intro_toblack (hardcoded)
false, // wipe_ending_toblack (hardcoded)
false, // wipe_cutscene_toblack (hardcoded)
@ -173,14 +178,15 @@ static boolean g_wipedef_towhite[NUMWIPEDEFS] = {
true, // wipe_encore_towhite
false, // wipe_level_final
false, // wipe_intermission_final
false, // wipe_voting_final
false, // wipe_continuing_final
false, // wipe_titlescreen_final
false, // wipe_menu_final
false, // wipe_intermission_final
false, // wipe_voting_final
false, // wipe_continuing_final
false, // wipe_titlescreen_final
false, // wipe_menu_final
false, // wipe_credits_final
false, // wipe_evaluation_final
false, // wipe_gameend_final
false, // wipe_evaluation_final
false, // wipe_gameend_final
false, // wipe_ceremony_final
false, // wipe_intro_final (hardcoded)
false, // wipe_ending_final (hardcoded)
false // wipe_cutscene_final (hardcoded)
@ -189,15 +195,16 @@ static boolean g_wipedef_towhite[NUMWIPEDEFS] = {
static boolean g_wipedef_crossfade[NUMWIPEDEFS] = {
false, // wipe_credits_intermediate (0)
false, // wipe_level_toblack
false, // wipe_intermission_toblack
false, // wipe_voting_toblack,
false, // wipe_continuing_toblack
false, // wipe_titlescreen_toblack
false, // wipe_menu_toblack
false, // wipe_level_toblack
false, // wipe_intermission_toblack
false, // wipe_voting_toblack,
false, // wipe_continuing_toblack
false, // wipe_titlescreen_toblack
false, // wipe_menu_toblack
false, // wipe_credits_toblack
false, // wipe_evaluation_toblack
false, // wipe_gameend_toblack
false, // wipe_evaluation_toblack
false, // wipe_gameend_toblack
false, // wipe_ceremony_toblack
false, // wipe_intro_toblack (hardcoded)
false, // wipe_ending_toblack (hardcoded)
false, // wipe_cutscene_toblack (hardcoded)
@ -206,14 +213,15 @@ static boolean g_wipedef_crossfade[NUMWIPEDEFS] = {
false, // wipe_encore_towhite
true, // wipe_level_final
true, // wipe_intermission_final
true, // wipe_voting_final
true, // wipe_continuing_final
true, // wipe_titlescreen_final
true, // wipe_menu_final
true, // wipe_intermission_final
true, // wipe_voting_final
true, // wipe_continuing_final
true, // wipe_titlescreen_final
true, // wipe_menu_final
true, // wipe_credits_final
true, // wipe_evaluation_final
true, // wipe_gameend_final
true, // wipe_evaluation_final
true, // wipe_gameend_final
true, // wipe_ceremony_final
true, // wipe_intro_final (hardcoded)
true, // wipe_ending_final (hardcoded)
true // wipe_cutscene_final (hardcoded)