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While I'm at it, remove dumb multiplier for percentage mode
Hasn't been needed after all of the movement bugs causing this discrepency were fixed, so now it just looks weird when you use a Sneaker and it shows you at 105% afterwards.
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@ -2066,7 +2066,7 @@ static void K_drawKartSpeedometer(void)
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{
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case 1: // Sonic Drift 2 style percentage
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default:
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convSpeed = (((25*stplyr->speed)/24) * 100) / K_GetKartSpeed(stplyr, false); // Based on top speed! (cheats with the numbers due to some weird discrepancy)
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convSpeed = (stplyr->speed * 100) / K_GetKartSpeed(stplyr, false); // Based on top speed!
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labeln = 0;
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break;
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case 2: // Kilometers
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