mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-29 19:22:38 +00:00
Make the WAIT phase work better with SPB rush
This commit is contained in:
parent
e4e70835c6
commit
49d653adea
1 changed files with 9 additions and 9 deletions
|
|
@ -8470,22 +8470,22 @@ void A_SPBChase(mobj_t *actor)
|
|||
{
|
||||
actor->momx = actor->momy = actor->momz = 0; // Stoooop
|
||||
|
||||
if (actor->lastlook == -1)
|
||||
spbplace = -1;
|
||||
else
|
||||
spbplace = players[actor->lastlook].kartstuff[k_position];
|
||||
|
||||
if (actor->extravalue2-- <= 0)
|
||||
if (actor->lastlook != -1 && playeringame[actor->lastlook] && players[actor->lastlook].mo)
|
||||
{
|
||||
if (actor->lastlook != -1 && playeringame[actor->lastlook] && players[actor->lastlook].mo)
|
||||
spbplace = players[actor->lastlook].kartstuff[k_position];
|
||||
if (actor->extravalue2-- <= 0)
|
||||
{
|
||||
P_SetTarget(&actor->tracer, players[actor->lastlook].mo);
|
||||
actor->extravalue1 = 1; // TARGETING
|
||||
actor->extravalue2 = 7*TICRATE;
|
||||
actor->extravalue2 = 0;
|
||||
}
|
||||
else
|
||||
actor->extravalue1 = 0; // SEEKING
|
||||
}
|
||||
else
|
||||
{
|
||||
actor->extravalue1 = 0; // SEEKING
|
||||
actor->extravalue2 = 0;
|
||||
spbplace = -1;
|
||||
}
|
||||
}
|
||||
else // MODE: SEEKING
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue