From 2bec35a9e9bc12729a6741f9f858d3f2075bd522 Mon Sep 17 00:00:00 2001 From: toaster Date: Wed, 15 Mar 2023 17:46:27 +0000 Subject: [PATCH] MT_BATTLECAPSULE: Always play a Starpost sound, even if you're not getting extra timelimit for it, just because the hitconfirm is good seratonin --- src/p_inter.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/p_inter.c b/src/p_inter.c index f7b3baa00..2ef52cbb0 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1604,11 +1604,14 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget if (givelife) S_StartSound(NULL, sfx_cdfm73); } - else if (timelimitintics) + else { S_StartSound(NULL, sfx_s221); - extratimeintics += 10*TICRATE; - secretextratime = TICRATE/2; + if (timelimitintics) + { + extratimeintics += 10*TICRATE; + secretextratime = TICRATE/2; + } } } break;