diff --git a/src/f_finale.c b/src/f_finale.c index 8b920d0a1..4b4c87941 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -824,6 +824,13 @@ void F_CreditTicker(void) // Do this here rather than in the drawer you doofus! (this is why dedicated mode broke at credits) + const boolean reachedbottom = (!credits[i] && y <= 120<everfinishedcredits = true; + if (M_UpdateUnlockablesAndExtraEmblems(true, true)) + G_SaveGameData(); + } + else if (timetonext) + ; + /*else if (!(gamedata->timesBeaten) && !(netgame || multiplayer) && !cht_debug) + ;*/ + else if (!menuactive && M_MenuConfirmPressed(0)) { finalecount = TICRATE; @@ -845,79 +865,6 @@ void F_CreditTicker(void) return; } } - else if (!credits[i] && y <= 120<everfinishedcredits = true; - if (M_UpdateUnlockablesAndExtraEmblems(true, true)) - G_SaveGameData(); - } -} - -boolean F_CreditResponder(event_t *event) -{ - INT32 key = event->data1; - - // remap virtual keys (mouse & joystick buttons) - switch (key) - { - case KEY_MOUSE1: - key = KEY_ENTER; - break; - case KEY_MOUSE1 + 1: - key = KEY_BACKSPACE; - break; - case KEY_JOY1: - case KEY_JOY1 + 2: - key = KEY_ENTER; - break; - case KEY_JOY1 + 3: - key = 'n'; - break; - case KEY_JOY1 + 1: - key = KEY_BACKSPACE; - break; - case KEY_HAT1: - key = KEY_UPARROW; - break; - case KEY_HAT1 + 1: - key = KEY_DOWNARROW; - break; - case KEY_HAT1 + 2: - key = KEY_LEFTARROW; - break; - case KEY_HAT1 + 3: - key = KEY_RIGHTARROW; - break; - } - - if (event->type != ev_keydown) - return false; - - if (key == KEY_DOWNARROW || key == KEY_SPACE) - { - if (!timetonext && !finalecount) - animtimer += 7; - return false; - } - - /*if (!(gamedata->timesBeaten) && !(netgame || multiplayer) && !cht_debug) - return false;*/ - - if (key != KEY_ESCAPE && key != KEY_ENTER && key != KEY_BACKSPACE) - return false; - - if (timetonext) - return false; - - if (keypressed) - return true; - - keypressed = true; - return true; } // ============ @@ -1312,6 +1259,18 @@ void F_GameEvaluationTicker(void) return; } + if (keypressed) + ; + else if (finalecount <= EVALLEN_HALFWAY + TICRATE) + ; + else if (finalecount >= (timetonext - TICRATE)) + ; + else if (!menuactive && M_MenuConfirmPressed(0)) + { + keypressed = true; + timetonext = finalecount + TICRATE; + } + if (finalecount == EVALLEN_HALFWAY) { if (!usedCheats) @@ -1324,63 +1283,6 @@ void F_GameEvaluationTicker(void) } } -boolean F_EvaluationResponder(event_t *event) -{ - INT32 key = event->data1; - - // remap virtual keys (mouse & joystick buttons) - switch (key) - { - case KEY_MOUSE1: - key = KEY_ENTER; - break; - case KEY_MOUSE1 + 1: - key = KEY_BACKSPACE; - break; - case KEY_JOY1: - case KEY_JOY1 + 2: - key = KEY_ENTER; - break; - case KEY_JOY1 + 3: - key = 'n'; - break; - case KEY_JOY1 + 1: - key = KEY_BACKSPACE; - break; - case KEY_HAT1: - key = KEY_UPARROW; - break; - case KEY_HAT1 + 1: - key = KEY_DOWNARROW; - break; - case KEY_HAT1 + 2: - key = KEY_LEFTARROW; - break; - case KEY_HAT1 + 3: - key = KEY_RIGHTARROW; - break; - } - - if (event->type != ev_keydown) - return false; - - if (key != KEY_ESCAPE && key != KEY_ENTER && key != KEY_BACKSPACE) - return false; - - if (finalecount <= EVALLEN_HALFWAY + TICRATE) - return false; - - if (finalecount > (timetonext - TICRATE)) - return true; - - if (keypressed) - return true; - - keypressed = true; - timetonext = finalecount + TICRATE; - return true; -} - #undef EVALLEN_NORMAL #undef EVALLEN_HALFWAY #undef EVALLEN_PERFECT diff --git a/src/f_finale.h b/src/f_finale.h index f90bf567c..517b59ce3 100644 --- a/src/f_finale.h +++ b/src/f_finale.h @@ -30,8 +30,6 @@ extern "C" { // Called by main loop. boolean F_IntroResponder(event_t *ev); boolean F_CutsceneResponder(event_t *ev); -boolean F_CreditResponder(event_t *ev); -boolean F_EvaluationResponder(event_t *ev); // Called by main loop. void F_IntroTicker(void); diff --git a/src/g_game.c b/src/g_game.c index 2e9d47725..3d218fdc9 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1361,20 +1361,6 @@ boolean G_Responder(event_t *ev) return true; } } - else if (gamestate == GS_CREDITS) - { - if (F_CreditResponder(ev)) - { - return true; - } - } - else if (gamestate == GS_EVALUATION) - { - if (F_EvaluationResponder(ev)) - { - return true; - } - } else if (gamestate == GS_CEREMONY) { if (K_CeremonyResponder(ev))