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Add thing type number & binary conversion to symbol signs
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2 changed files with 9 additions and 1 deletions
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@ -26291,7 +26291,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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},
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{ // MT_SYMBOL
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-1, // doomednum
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4095, // doomednum
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S_SYMBOL_0, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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@ -7202,6 +7202,14 @@ static void P_ConvertBinaryThingTypes(void)
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case CEILING_SLOPE_THING:
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mapthings[i].args[0] = mapthings[i].extrainfo;
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break;
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case 4095: // MT_SYMBOL
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mapthings[i].args[0] = mapthings[i].extrainfo;
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if (mapthings[i].options & MTF_OBJECTSPECIAL)
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{
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// Special = add 16 to the symbol type
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mapthings[i].args[0] += 16;
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}
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break;
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default:
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break;
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}
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