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Menus/Replay: use menu font
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e0583a19b3
commit
4adadb0167
1 changed files with 8 additions and 8 deletions
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@ -5721,22 +5721,22 @@ void M_DrawPlaybackMenu(void)
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if (i == itemOn)
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{
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V_DrawCharacter(currentMenu->x + currentMenu->menuitems[i].mvar1 + 4, currentMenu->y + 14,
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'\x1A' | V_SNAPTOTOP|highlightflags, false);
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V_DrawMenuString(currentMenu->x + currentMenu->menuitems[i].mvar1 + 4, currentMenu->y + 14,
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V_SNAPTOTOP|highlightflags, "\x1A");
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V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y + 18, V_SNAPTOTOP, currentMenu->menuitems[i].text);
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V_DrawCenteredMenuString(BASEVIDWIDTH/2, currentMenu->y + 19, V_SNAPTOTOP, currentMenu->menuitems[i].text);
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if ((currentMenu->menuitems[i].status & IT_TYPE) == IT_ARROWS)
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{
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char *str;
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if (!(i == playback_viewcount && r_splitscreen == 3))
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V_DrawCharacter(BASEVIDWIDTH/2 - 4, currentMenu->y + 28 - (skullAnimCounter/5),
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'\x1A' | V_SNAPTOTOP|highlightflags, false); // up arrow
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V_DrawMenuString(BASEVIDWIDTH/2 - 4, currentMenu->y + 28 - (skullAnimCounter/5),
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V_SNAPTOTOP|highlightflags, "\x1A"); // up arrow
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if (!(i == playback_viewcount && r_splitscreen == 0))
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V_DrawCharacter(BASEVIDWIDTH/2 - 4, currentMenu->y + 48 + (skullAnimCounter/5),
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'\x1B' | V_SNAPTOTOP|highlightflags, false); // down arrow
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V_DrawMenuString(BASEVIDWIDTH/2 - 4, currentMenu->y + 48 + (skullAnimCounter/5),
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V_SNAPTOTOP|highlightflags, "\x1B"); // down arrow
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switch (i)
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{
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@ -5755,7 +5755,7 @@ void M_DrawPlaybackMenu(void)
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continue;
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}
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V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y + 38, V_SNAPTOTOP|highlightflags, str);
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V_DrawCenteredMenuString(BASEVIDWIDTH/2, currentMenu->y + 38, V_SNAPTOTOP|highlightflags, str);
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}
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}
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}
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