Teams/duel smallhud fixes

This commit is contained in:
Antonio Martinez 2025-07-06 22:44:31 -04:00
parent b34686c01b
commit 4b0fb90c77

View file

@ -3331,12 +3331,10 @@ static UINT8 K_FirstActiveDisplayPlayer(player_t *player)
return false;
}
// Cannot allocate these arrays with MAXSPLITSCREENPLAYERS directly.
// Are you trying 8P Virtua Racing splitscreen? Change me!
static tic_t duel_lastleveltime[4];
static INT32 duel_marginanim[4];
static INT32 duel_lastmargin[4];
static INT32 youheight[4];
static tic_t duel_lastleveltime;
static INT32 duel_marginanim;
static INT32 duel_lastmargin;
static INT32 youheight;
static void K_drawKartDuelScores(void)
{
@ -3355,8 +3353,6 @@ static void K_drawKartDuelScores(void)
boolean use4p = (r_splitscreen) ? 1 : 0;
UINT8 vn = R_GetViewNumber();
INT32 basex = 0;
INT32 basey = 48;
INT32 flags = V_SNAPTOLEFT|V_HUDTRANS|V_SLIDEIN;
@ -3454,26 +3450,26 @@ static void K_drawKartDuelScores(void)
targetyouheight = 2*barheight - savemargin;
}
if (leveltime != duel_lastleveltime[vn])
if (leveltime != duel_lastleveltime)
{
INT32 slide = std::max(1, abs(targetyouheight - youheight[vn])/3);
if (targetyouheight > youheight[vn])
youheight[vn] += slide;
else if (targetyouheight < youheight[vn])
youheight[vn] -= slide;
INT32 slide = std::max(1, abs(targetyouheight - youheight)/3);
if (targetyouheight > youheight)
youheight += slide;
else if (targetyouheight < youheight)
youheight -= slide;
}
INT32 foeheight = 2*barheight-youheight[vn]; // barheight is a single tied bar, so total height of the full gauge is 2x barheight
INT32 foeheight = 2*barheight-youheight; // barheight is a single tied bar, so total height of the full gauge is 2x barheight
if (use4p)
{
V_DrawFill(basex+barx-barheight, basey+bary, foeheight, barwidth, foefill|flags);
V_DrawFill(basex+barx-barheight+foeheight, basey+bary, youheight[vn], barwidth, youfill|flags);
V_DrawFill(basex+barx-barheight+foeheight, basey+bary, youheight, barwidth, youfill|flags);
}
else
{
V_DrawFill(basex+barx, basey+bary-barheight, barwidth, foeheight, foefill|flags);
V_DrawFill(basex+barx, basey+bary-barheight+foeheight, barwidth, youheight[vn], youfill|flags);
V_DrawFill(basex+barx, basey+bary-barheight+foeheight, barwidth, youheight, youfill|flags);
}
V_DrawScaledPatch(basex, basey, flags, use4p ? kp_duel_4under : kp_duel_under);
@ -3565,17 +3561,17 @@ static void K_drawKartDuelScores(void)
INT32 boostspersymbol = 3; // How many boosts should it take to see a new symbol?
rawmargin = (leveltime/10)%(3*boostspersymbol);
if (duel_lastleveltime[vn] != leveltime) // Trigger the "slide" animation when rawmargin changes.
if (duel_lastleveltime != leveltime) // Trigger the "slide" animation when rawmargin changes.
{
duel_marginanim[vn] = std::min(duel_marginanim[vn] + 1, 100); // not magic just arbitrary
if (duel_lastmargin[vn] != rawmargin)
duel_marginanim = std::min(duel_marginanim + 1, 100); // not magic just arbitrary
if (duel_lastmargin != rawmargin)
{
duel_marginanim[vn] = 0;
duel_lastmargin[vn] = rawmargin;
duel_marginanim = 0;
duel_lastmargin = rawmargin;
}
}
duel_lastleveltime[vn] = leveltime;
duel_lastleveltime = leveltime;
// CONS_Printf("=== RAWMARGIN %d\n", rawmargin);
@ -3674,7 +3670,7 @@ static void K_drawKartDuelScores(void)
}
}
INT32 marginspacing = std::min(6, duel_marginanim[vn]);
INT32 marginspacing = std::min(6, duel_marginanim);
INT32 marginx = ((nummargindigits-1) * marginspacing)/2;
for (INT32 i = nummargindigits - 1; i >= 0; i--)
@ -3715,7 +3711,7 @@ void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
// I get to write HUD code from scratch, so it's going to be horribly
// verbose and obnoxious.
UINT8 use4p = (r_splitscreen > 1) ? 1 : 0;
UINT8 use4p = !!(r_splitscreen);
INT32 basex = BASEVIDWIDTH/2 + 20;
INT32 basey = 0;
@ -3769,6 +3765,11 @@ void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
facex = -2;
facey = -5;
faceoff = 4;
if (r_splitscreen == 1 && !fromintermission)
{
basex += 110;
}
}
if (fromintermission)