From 4b9797fe2631e2e1f04cb92f14f2d6bee9f705a7 Mon Sep 17 00:00:00 2001 From: toaster Date: Mon, 2 Jan 2023 13:08:11 +0000 Subject: [PATCH] Correct for recursive iteration of multiple mines in succession clobbering filescope `minehitlag` --- src/k_collide.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/k_collide.c b/src/k_collide.c index 06d6900e6..e9e832b3d 100644 --- a/src/k_collide.c +++ b/src/k_collide.c @@ -324,6 +324,11 @@ tic_t K_MineExplodeAttack(mobj_t *actor, fixed_t size, boolean spin) if (!spin) { + if (minehitlag == 0) + { + minehitlag = actor->hitlag; + } + Obj_SpawnBrolyKi(actor, minehitlag); return minehitlag;