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Merge branch 'fix-replay-hudmessage' into 'master'
Fix HUD messages not being replay / party-aware See merge request KartKrew/Kart!1859
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commit
4bda042d69
1 changed files with 3 additions and 3 deletions
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@ -5816,7 +5816,7 @@ void K_TickMessages()
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static void K_DrawMessageFeed(void)
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static void K_DrawMessageFeed(void)
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{
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{
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int i;
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int i;
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for (i = 0; i <= splitscreen; i++)
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for (i = 0; i <= r_splitscreen; i++)
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{
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{
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messagestate_t state = messagestates[i];
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messagestate_t state = messagestates[i];
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@ -5844,7 +5844,7 @@ static void K_DrawMessageFeed(void)
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UINT8 x = 160;
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UINT8 x = 160;
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UINT8 y = 10;
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UINT8 y = 10;
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SINT8 shift = 0;
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SINT8 shift = 0;
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if (splitscreen >= 2)
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if (r_splitscreen >= 2)
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{
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{
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text.font(Draw::Font::kThin);
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text.font(Draw::Font::kThin);
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shift = -2;
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shift = -2;
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@ -5858,7 +5858,7 @@ static void K_DrawMessageFeed(void)
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if (i >= 2)
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if (i >= 2)
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y += BASEVIDHEIGHT / 2;
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y += BASEVIDHEIGHT / 2;
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}
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}
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else if (splitscreen >= 1)
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else if (r_splitscreen >= 1)
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{
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{
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y = 5;
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y = 5;
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