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Fix redundant check from the optimization
The drawsegs x range already filters this case out, so this will never be reached.
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1 changed files with 0 additions and 6 deletions
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@ -3001,12 +3001,6 @@ void R_ClipVisSprite(vissprite_t *spr, INT32 x1, INT32 x2, portal_t* portal)
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ds = curr->user;
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ds = curr->user;
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if (!ds->silhouette && !ds->maskedtexturecol)
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{
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// does not cover sprite
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continue;
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}
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if (ds->portalpass != 66) // unused?
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if (ds->portalpass != 66) // unused?
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{
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{
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if (ds->portalpass > 0 && ds->portalpass <= portalrender)
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if (ds->portalpass > 0 && ds->portalpass <= portalrender)
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