From 4d2793918c5aa8e9aec5529db33b13ddcd153a04 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 2 Jan 2022 21:58:18 -0800 Subject: [PATCH] Disable player admins --- src/d_netcmd.c | 14 -------------- src/d_netcmd.h | 2 +- 2 files changed, 1 insertion(+), 15 deletions(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 7fa504e90..151dea858 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -3560,20 +3560,6 @@ static void Command_Login_f(void) #endif } -boolean IsPlayerAdmin(INT32 playernum) -{ -#ifdef DEVELOP - return playernum != serverplayer; -#else - INT32 i; - for (i = 0; i < MAXPLAYERS; i++) - if (playernum == adminplayers[i]) - return true; - - return false; -#endif -} - void SetAdminPlayer(INT32 playernum) { INT32 i; diff --git a/src/d_netcmd.h b/src/d_netcmd.h index 0e8ef25e2..6e8f58b39 100644 --- a/src/d_netcmd.h +++ b/src/d_netcmd.h @@ -217,7 +217,7 @@ void D_SetupVote(void); void D_ModifyClientVote(UINT8 player, SINT8 voted, UINT8 splitplayer); void D_PickVote(void); void ObjectPlace_OnChange(void); -boolean IsPlayerAdmin(INT32 playernum); +#define IsPlayerAdmin(playernum) (0) void SetAdminPlayer(INT32 playernum); void ClearAdminPlayers(void); void RemoveAdminPlayer(INT32 playernum);