From 4d334a2bb9859a695d92488ee853a65f17eeb746 Mon Sep 17 00:00:00 2001 From: James R Date: Sat, 6 Jan 2024 00:52:51 -0800 Subject: [PATCH] Battle: fix alternate Overtime music not playing --- src/k_battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_battle.c b/src/k_battle.c index 74d3060a7..ae4ca1124 100644 --- a/src/k_battle.c +++ b/src/k_battle.c @@ -150,7 +150,7 @@ void K_CheckBumpers(void) } } - if (numingame <= 2 && battleovertime.enabled && battleovertime.radius <= BARRIER_MIN_RADIUS) + if (numingame - eliminated <= 2 && battleovertime.enabled && battleovertime.radius <= BARRIER_MIN_RADIUS) { Music_Stop("battle_overtime"); S_StartSound(NULL, sfx_kc4b); // Loud noise helps mask transition