Flip HOLD! in Encore

This commit is contained in:
toaster 2023-04-02 19:15:57 +01:00
parent 37e7b82b8b
commit 4d8e6f235a

View file

@ -9735,6 +9735,12 @@ void K_KartEbrakeVisuals(player_t *p)
P_SetTarget(&p->mo->hprev, P_SpawnMobj(p->mo->x, p->mo->y, p->mo->z, MT_HOLDBUBBLE));
p->mo->hprev->renderflags |= (RF_DONTDRAW & ~K_GetPlayerDontDrawFlag(p));
if (encoremode)
{
// Don't render this text/digit mirrored.
p->mo->hprev->renderflags ^= RF_HORIZONTALFLIP;
}
}
// Update HOLD bubble.