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Turn the fixed-float convert macros into inline functions, like those in GZDoom. The old macros get to be just the same as calling these inline functions.
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1 changed files with 14 additions and 2 deletions
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@ -38,8 +38,20 @@ typedef INT32 fixed_t;
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/*!
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/*!
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\brief convert fixed_t into floating number
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\brief convert fixed_t into floating number
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*/
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*/
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#define FIXED_TO_FLOAT(x) (((float)(x)) / ((float)FRACUNIT))
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#define FLOAT_TO_FIXED(f) (fixed_t)((f) * ((float)FRACUNIT))
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FUNCMATH FUNCINLINE static inline float FixedToFloat(fixed_t x)
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{
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return x / (float)FRACUNIT;
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}
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FUNCMATH FUNCINLINE static inline fixed_t FloatToFixed(float f)
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{
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return (fixed_t)(f * FRACUNIT);
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}
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// for backwards compat
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#define FIXED_TO_FLOAT(x) FixedToFloat(x) // (((float)(x)) / ((float)FRACUNIT))
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#define FLOAT_TO_FIXED(f) FloatToFixed(f) // (fixed_t)((f) * ((float)FRACUNIT))
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#if defined (__WATCOMC__) && FRACBITS == 16
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#if defined (__WATCOMC__) && FRACBITS == 16
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