mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-04 04:36:21 +00:00
fix shader loading on startup
This commit is contained in:
parent
3a34a13118
commit
4e63b6e6d4
1 changed files with 9 additions and 0 deletions
|
|
@ -1176,6 +1176,15 @@ void D_SRB2Main(void)
|
|||
CONS_Printf("I_StartupGraphics()...\n");
|
||||
I_StartupGraphics();
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
HWR_LoadShaders(i, (wadfiles[i]->type == RET_PK3));
|
||||
}
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------- CONSOLE
|
||||
// setup loading screen
|
||||
SCR_Startup();
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue