From 4e72836ea1e2c15f6ee08f924625ab34909e04ed Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Fri, 5 Apr 2024 11:41:39 -0400 Subject: [PATCH] Update version numbers MODVERSION could be changed to 1 because RR has a different application name already, but I made it increment from SRB2Kart's current value anyways to be safe. --- src/version.h | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/src/version.h b/src/version.h index c8b673542..c76c882a9 100644 --- a/src/version.h +++ b/src/version.h @@ -1,15 +1,10 @@ -#define SRB2VERSION "1.0"/* this must be the first line, for cmake !! */ - -// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ). -// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server. -// "17" is the default mod ID for SRB2Kart. -#define MODID 17 +#define SRB2VERSION "2.0"/* this must be the first line, for cmake !! */ // The Modification Version, starting from 1. Do not follow your version string for this, // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2". -#define MODVERSION 6 +#define MODVERSION 11 // Define this as a prerelease version suffix // #define BETAVERSION "Alpha"