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Make weakest Trick Indicator colour white instead of grey
More opaque, due to additive behaviour
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@ -6371,7 +6371,7 @@ void K_DoPogoSpring(mobj_t *mo, fixed_t vertispeed, UINT8 sound)
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trickIndicator->rollangle = 0;
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static const skincolornum_t trick_colors[] = {
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SKINCOLOR_GREY, // trickPanel == 1
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SKINCOLOR_WHITE, // trickPanel == 1 -- was SKINCOLOR_GREY
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SKINCOLOR_TAN,
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SKINCOLOR_YELLOW, // trickPanel == 2
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SKINCOLOR_TANGERINE,
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