Disable rubberbanding on acceleration

This makes hitting bots feel more meaningful, and makes bots with the accel stat not as obsolete when every bot's rubberbanding :p
This commit is contained in:
Sally Coolatta 2020-06-04 16:01:15 -04:00
parent 4005288d40
commit 4f0d49c87b

View file

@ -2031,10 +2031,13 @@ fixed_t K_GetKartAccel(player_t *player)
//k_accel += 3 * (9 - kartspeed); // 36 - 60
k_accel += 4 * (9 - kartspeed); // 32 - 64
#if 0
// Rubberbanding acceleration is disabled since it makes hits feel more meaningful
if (K_PlayerUsesBotMovement(player))
{
k_accel = FixedMul(k_accel, K_BotRubberband(player));
}
#endif
return FixedMul(k_accel, FRACUNIT+player->kartstuff[k_accelboost]);
}