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Use UINT32 time_t
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@ -32,7 +32,7 @@ extern "C" {
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struct serverplayer_t
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{
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uint8_t public_key[PUBKEYLENGTH];
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time_t lastseen;
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UINT32 lastseen;
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UINT16 powerlevels[PWRLV_NUMTYPES];
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UINT32 hash; // Not persisted! Used for early outs during key comparisons
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