From 4fc82f0f531d60157ac59bf60327caab86e1f7d9 Mon Sep 17 00:00:00 2001 From: James R Date: Thu, 9 Dec 2021 21:28:46 -0800 Subject: [PATCH] Squish during huge vertical momentum YIKES --- src/k_kart.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index c7b406dc4..6b4a3dfc0 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -4548,10 +4548,15 @@ void K_Squish(mobj_t *mo) const fixed_t factor = 5 * mo->height / 4; const fixed_t threshold = factor / 6; - const fixed_t old3dspeed = abs(mo->lastmomz); - const fixed_t new3dspeed = abs(mo->momz); + fixed_t old3dspeed = abs(mo->lastmomz); + fixed_t new3dspeed = abs(mo->momz); - const fixed_t delta = abs(old3dspeed - new3dspeed); + fixed_t delta = abs(old3dspeed - new3dspeed); + fixed_t grav = mo->height/3; + fixed_t add = abs(grav - new3dspeed); + + if (delta < 2 * add && new3dspeed > grav) + delta += add; if (delta > threshold) { @@ -4561,7 +4566,7 @@ void K_Squish(mobj_t *mo) if (mo->spritexscale > maxstretch) mo->spritexscale = maxstretch; - if (abs(new3dspeed) > abs(old3dspeed)) + if (new3dspeed > old3dspeed || new3dspeed > grav) { mo->spritexscale = FixedDiv(FRACUNIT, mo->spritexscale);