Use player object again for CHECK

This commit is contained in:
Sally Coolatta 2020-06-04 00:10:23 -04:00
parent d10bfe1110
commit 4fd9c89124

View file

@ -10103,9 +10103,9 @@ static void K_drawKartPlayerCheck(void)
thiscam = &camera[cnum];
c.x = thiscam->x;
c.y = thiscam->y;
c.z = thiscam->z;
c.x = stplyr->mo->x;
c.y = stplyr->mo->y;
c.z = stplyr->mo->z;
for (i = 0; i < MAXPLAYERS; i++)
{