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Use player object again for CHECK
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1 changed files with 3 additions and 3 deletions
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@ -10103,9 +10103,9 @@ static void K_drawKartPlayerCheck(void)
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thiscam = &camera[cnum];
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c.x = thiscam->x;
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c.y = thiscam->y;
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c.z = thiscam->z;
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c.x = stplyr->mo->x;
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c.y = stplyr->mo->y;
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c.z = stplyr->mo->z;
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for (i = 0; i < MAXPLAYERS; i++)
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{
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