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Expose K_CalculateRouletteSpeed to Lua
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3 changed files with 33 additions and 11 deletions
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@ -897,19 +897,11 @@ void K_AddItemToReel(const player_t *player, itemroulette_t *const roulette, kar
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}
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/*--------------------------------------------------
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static void K_CalculateRouletteSpeed(itemroulette_t *const roulette)
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void K_CalculateRouletteSpeed(itemroulette_t *const roulette)
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Determines the speed for the item roulette,
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adjusted for progress in the race and front
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running.
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Input Arguments:-
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roulette - The item roulette data to modify.
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Return:-
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N/A
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See header file for description.
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--------------------------------------------------*/
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static void K_CalculateRouletteSpeed(itemroulette_t *const roulette)
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void K_CalculateRouletteSpeed(itemroulette_t *const roulette)
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{
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fixed_t frontRun = 0;
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fixed_t progress = 0;
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@ -113,6 +113,22 @@ void K_PushToRouletteItemList(itemroulette_t *const roulette, INT32 item);
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void K_AddItemToReel(const player_t *player, itemroulette_t *const roulette, kartitems_t item);
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/*--------------------------------------------------
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void K_CalculateRouletteSpeed(itemroulette_t *const roulette)
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Determines the speed for the item roulette,
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adjusted for progress in the race and front
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running.
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Input Arguments:-
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roulette - The item roulette data to modify.
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Return:-
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N/A
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--------------------------------------------------*/
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void K_CalculateRouletteSpeed(itemroulette_t *const roulette);
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/*--------------------------------------------------
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INT32 K_KartGetBattleOdds(const player_t *player, itemroulette_t *const roulette, UINT8 pos, kartitems_t item);
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@ -4398,6 +4398,19 @@ static int lib_kGetSlotOffset(lua_State *L)
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return 1;
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}
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static int lib_kCalculateRouletteSpeed(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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NOHUD
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INLEVEL
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_CalculateRouletteSpeed(&player->itemRoulette);
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return 0;
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}
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static int lib_kWipeItemsInReel(lua_State *L)
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{
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player_t *player = NULL;
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@ -4850,6 +4863,7 @@ static luaL_Reg lib[] = {
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{"K_DenyShieldOdds", lib_kDenyShieldOdds},
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{"K_GetRouletteOffset", lib_kGetRouletteOffset},
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{"K_GetSlotOffset", lib_kGetSlotOffset},
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{"K_CalculateRouletteSpeed", lib_kCalculateRouletteSpeed},
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// These are not real functions in k_roulette, but they allow
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// encapsulation on how the scripter interacts with the item reel.
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{"K_WipeItemsInReel", lib_kWipeItemsInReel},
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