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Fix signpost shade.
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1 changed files with 1 additions and 1 deletions
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@ -5213,7 +5213,7 @@ void A_SignPlayer(mobj_t *actor)
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actor->tracer->color = signcolor;
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if (signcolor && signcolor < numskincolors)
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signframe += (15 - skincolors[signcolor].invshade);
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signframe += (15 - skincolors[facecolor].invshade);
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actor->tracer->frame = signframe;
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}
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