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HUD messages: 2P split fixes, text revisions
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4 changed files with 6 additions and 6 deletions
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@ -877,8 +877,8 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim)
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attackerPlayer->instaWhipCharge = 0;
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attackerPlayer->flashing = 0;
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K_AddMessageForPlayer(victimPlayer, va("Reflect Counter!"), false);
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K_AddMessageForPlayer(attackerPlayer, va("Reflected..."), false);
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K_AddMessageForPlayer(victimPlayer, va("Whip Reflected!"), false);
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K_AddMessageForPlayer(attackerPlayer, va("COUNTERED!!"), false);
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// Localized broly for a local event.
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if (mobj_t *broly = Obj_SpawnBrolyKi(victim, victimHitlag/2))
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@ -5751,7 +5751,7 @@ static void K_DrawMessageFeed(void)
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UINT8 x = 160;
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UINT8 y = 10;
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SINT8 shift = 0;
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if (splitscreen > 2)
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if (splitscreen >= 2)
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{
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text.font(Draw::Font::kThin);
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shift = -2;
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@ -5765,7 +5765,7 @@ static void K_DrawMessageFeed(void)
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if (i >= 2)
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y += BASEVIDHEIGHT / 2;
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}
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else if (splitscreen > 1)
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else if (splitscreen >= 1)
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{
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y = 5;
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@ -3837,7 +3837,7 @@ void K_DoGuardBreak(mobj_t *t1, mobj_t *t2) {
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K_AddHitLag(t1, 24, true);
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K_AddMessageForPlayer(t2->player, va("Smashed 'em!"), false);
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K_AddMessageForPlayer(t1->player, va("Barrier Break..."), false);
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K_AddMessageForPlayer(t1->player, va("BARRIER BREAK!!"), false);
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angle_t thrangle = R_PointToAngle2(t1->x, t1->y, t2->x, t2->y);
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P_Thrust(t1, thrangle, 7*mapobjectscale);
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@ -115,7 +115,7 @@ public:
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Spawner* spawner = next(g_battleufo.previousId);
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UFO* ufo = static_cast<UFO*>(P_SpawnMobjFromMobj(spawner, 0, 0, 250*FRACUNIT - ofs, MT_BATTLEUFO));
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K_AddMessage(va("Get the UFO!"), true);
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K_AddMessage(va("Crack the Combat UFO!"), true);
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ufo->sprzoff(ofs * spawner->scale());
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