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Fix Ploadflat closing the game with "Too many flats in level" error message
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@ -672,7 +672,7 @@ INT32 P_AddLevelFlat(const char *flatname, levelflat_t *levelflat)
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//
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INT32 P_AddLevelFlatRuntime(const char *flatname)
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{
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return Ploadflat(0, flatname);
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return Ploadflat(levelflats, flatname);
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}
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// help function for $$$.sav checking
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