From 52072170a82949d30f76dabdd56d9f4b1d7d9797 Mon Sep 17 00:00:00 2001 From: Ashnal Date: Sun, 14 Sep 2025 12:03:41 -0400 Subject: [PATCH] Bounce off players too --- src/p_map.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index ea6ca0373..9ab2f9db6 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -651,10 +651,10 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing) return BMIT_CONTINUE; // force no collide } - if (!(g_tm.thing->player && g_tm.thing->player->markedfordeath && (K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP))) + if (!(g_tm.thing->player && g_tm.thing->player->markedfordeath && (K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP || thing->type == MT_PLAYER))) return BMIT_CONTINUE; - if (!(thing->player && thing->player->markedfordeath && (K_IsMissileOrKartItem(g_tm.thing) || g_tm.thing->type == MT_INSTAWHIP))) + if (!(thing->player && thing->player->markedfordeath && (K_IsMissileOrKartItem(g_tm.thing) || g_tm.thing->type == MT_INSTAWHIP || g_tm.thing->type == MT_PLAYER))) return BMIT_CONTINUE; // Blend-Eye internal noclip