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Merge branch 'battle-backthrow-jawz' into 'master'
Fix backthrown Battle jawz having .0001% friction See merge request kart-krew-dev/ring-racers-internal!2840
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52aab9b74c
1 changed files with 1 additions and 1 deletions
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@ -222,7 +222,7 @@ void Obj_JawzThink(mobj_t *th)
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ghost->colorized = true;
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}
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if (JawzSteersBetter() == true)
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if (JawzSteersBetter() == true && !jawz_stillturn(th) && (th->momx != 0 && th->momy != 0))
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{
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th->friction = max(0, 3 * th->friction / 4);
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}
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